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https://github.com/starikcetin/BindingsRx-TextMeshPro
BindingsRx bindings for TextMeshPro.
https://github.com/starikcetin/BindingsRx-TextMeshPro
Last synced: 3 months ago
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BindingsRx bindings for TextMeshPro.
- Host: GitHub
- URL: https://github.com/starikcetin/BindingsRx-TextMeshPro
- Owner: starikcetin
- License: mit
- Created: 2019-10-31T23:23:35.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2020-02-24T19:25:12.000Z (over 4 years ago)
- Last Synced: 2024-04-23T02:40:53.877Z (7 months ago)
- Language: C#
- Homepage:
- Size: 38.1 KB
- Stars: 5
- Watchers: 3
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
[![openupm](https://img.shields.io/npm/v/com.starikcetin.bindingsrx-textmeshpro?label=openupm®istry_uri=https://package.openupm.com)](https://openupm.com/packages/com.starikcetin.bindingsrx-textmeshpro/)
# BindingsRx-TextMeshPro
BindingsRx bindings for TextMeshPro.## Purpose
This library adds BindingsRx bindings for `TMP_Text`, `TMP_InputField`, and `TMP_DropDown`.
## Installation
```
npm install -g openupm-cli
openupm add com.starikcetin.bindingsrx-textmeshpro
```## Usage
Bindings are ported directly from BindingsRx bindings for `Text`, `InputField`, and `DropDown`.
Therefore, the syntax are exactly the same with one exception:
* uGUI uses `int` as font size, while TMP uses `float`. Therefore, I adjusted the extension methods to accept a `float` instead.
## License
MIT license. Refer to the [LICENSE](/LICENSE) file.
Copyright (c) 2019 S. Tarık Çetin.