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https://github.com/starikcetin/eflatun.tracking2d

This was an attempt to replace Unity's built-in 2D physics engine with only the features I wanted.
https://github.com/starikcetin/eflatun.tracking2d

csharp csharp-code unity unity-asset unity2d unity3d unity3d-game-engine unity3d-plugin

Last synced: 16 days ago
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This was an attempt to replace Unity's built-in 2D physics engine with only the features I wanted.

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README

        

[![openupm](https://img.shields.io/npm/v/com.eflatun.tracking2d?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.eflatun.tracking2d/)

# Eflatun.Tracking2D #

This was an attempt to replace Unity's built-in 2D physics engine wtih only the features I wanted.

**As of right now, this code is not throughly tested and doesn't have a shiny performance.**

I *may* convert this library to use Unity ECS once it becomes production-ready, but it is not certain.

Install
---

```
npm install -g openupm-cli
openupm add com.eflatun.tracking2d
```

License
---
MIT license. Refer to the [LICENSE](https://github.com/starikcetin/Eflatun.Tracking2D/blob/master/LICENSE) file.

Copyright (c) 2018 S. Tarık Çetin