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https://github.com/starlink/vtk

Starlink patched version of VTK
https://github.com/starlink/vtk

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Starlink patched version of VTK

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README

        

VTK README




Welcome To The Visualization Toolkit





Introduction

VTK is an open-source software system for image processing, 3D graphics,
volume rendering and visualization. VTK includes many advanced algorithms
(e.g., surface reconstruction, implicit modelling, decimation) and rendering
techniques (e.g., hardware-accelerated volume rendering, LOD control).

VTK is used by academicians for teaching and research; by government research
institutions such as Los Alamos National Lab in the US or CINECA in Italy; and
by many commercial firms who use VTK to build or extend products.

The origin of VTK is with the textbook "The Visualization Toolkit, an
Object-Oriented Approach to 3D Graphics" originally published by
Prentice Hall and now published by Kitware, Inc. (Third Edition
ISBN 1-930934-07-6). VTK has grown (since its initial release in 1994)
to a world-wide user base in the commercial, academic, and research
communities.

This README is written for VTK version 5.0 and greater. For more information,
additional resources, and the FAQ see the web page at
http://www.vtk.org



Copyright Notice

VTK has a generous open-source copyright modelled after the BSD license. Yes,
you can use VTK in commercial products. The complete text of the
copyright follows.


Copyright (c) 1993-2005 Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.

* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.

* Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names
of any contributors may be used to endorse or promote products derived
from this software without specific prior written permission.

* Modified source versions must be plainly marked as such, and must not be
misrepresented as being the original software.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.



Organization


The VTK source code repository is organized into four major sections.

  • The toolkit source code is found in the following directories
    next to this README. In some cases an additional README.html
    file may be found in the named directory. Please see these for
    more information.


    • Common- Core classes commonly used by other kits


    • Filtering- Data pipeline implementation superclasses


    • Rendering- Classes used to render a scene (surface primitives)


    • Graphics- Filters that process 3D data


    • Imaging- Specialized image processing filters (2D & 3D)


    • Infovis- Classes for information visualization


    • IO- Classes for reading and writing data


    • Views- Classes for application-level views


    • VolumeRendering- Classes for rendering volume data


    • Hybrid- Complex classes that depend on imaging and graphics


    • Widgets- Classes for interacting with the objects in the scene


    • Parallel- Parallel processing support such as MPI


    • GenericFiltering- Part of an adaptor framework
      supporting integration of VTK with external systems






  • Examples that are reasonably well documented are found in the
    VTK/Examples directory. You may wish to start with the examples
    found in the Tutorial directory.



  • The Utilities directory includes things like jpeg, png,
    and zlib source code. This code is used by VTK in various ways
    (reading/writing data, etc.)



  • The Wrapping directory contains code related to VTK's automated
    wrapping process. The wrapping process automatically generates
    Tcl, Python, and/or Java bindings depending on how the build
    process is configured.



There are hundreds of testing examples located in the Testing/ directory
under each source code directory (e.g., Graphics/Testing). These are
undocumented tests but can be helpful in some cases.



Documentation

The ideal way to learn about the software is from two books:
The Visualization Toolkit, An Object-Oriented Approach to 3D Graphics
and The VTK User's Guide both published by Kitware, Inc. (Note:
The Visualization Toolkit was originally published by Prentice-Hall,
the third edition is published by Kitware.)
You may order the books from the following locations (Amazon.com also
carries the books.)


The Visualization Toolkit, An Object-Oriented Approach to 3D Graphics (Third Edition)
by Will Schroeder, Ken Martin and Bill Lorensen.
Kitware, Inc.,
ISBN 1-930934-07-6
http://www.kitware.com/products/vtktextbook.html

The VTK User's Guide (VTK 4.2 Edition)
Kitware, Inc.,
ISBN 1-930934-08-4
http://www.kitware.com/products/vtkguide.html

On-line Doxygen man pages are also available at

http://www.vtk.org/doc/nightly/html/



Compilation


The Visualization Toolkit can be built on UNIX, PC (Windows
NT/2000/XP/7), and Mac OS X 10.5 Leopard (or greater) systems. VTK uses
CMake to generate its build system.
To build VTK one must first install CMake version 2.8.5 or higher.
CMake may be downloaded from http://www.cmake.org/HTML/Download.html.
The instructions below cover the basics of running CMake for VTK under
the assumption that CMake is already installed. See the CMake web
page for details on
intalling and
running CMake.


Compiling VTK requires a complete VTK source tree. Running VTK tests
requires a complete VTK data tree. Now is the time to extract the
source and data archives if one has not done so already. These
instructions assume there is a directory "VTK" containing
the source code and optionally a sibling directory
"VTKData" containing the data.



Building with CMake

CMake must be run to generate a build system for VTK. The build
system may be placed either in the VTK source tree (an
in-source build) or in a separate binary tree (an
out-of-source build). We strongly encourage use of
out-of-source builds because they make it easy to have multiple builds
with different configurations sharing the same source tree. Once a
single in-source build has been created it is the only build tree that
can be associated with that source tree. A source tree may not be
used both for an in-source build and an out-of-source build, but any
number of out-of-source builds may share a source tree that does not
have an in-source build. Having multiple out-of-source builds is
particularly useful for installing VTK on multiple architectures using
a single source tree on a shared disk.


CMake provides both a command-line tool and interactive interfaces.
Advanced users may wish to use the command-line tool but here we
document the CMake interactive interface for each platform:




  • Windows

    Run the CMakeSetup dialog to get started. It must be executed
    from an environment configured to run the compiler to be used.
    In the case of the Visual Studio IDE no special environment is
    needed and CMakeSetup can be started from its icon. In the case
    of a Visual Studio NMake, Borland C++, or MinGW build the
    CMakeSetup dialog should be executed from a command prompt with
    the appropriate environment set.


    The dialog prompts for the location of the source and binary
    trees. There may also be prompt for the build system generator
    to be used ("Build For:"). Once these are set then CMake is
    ready for a first pass at configuring the VTK build system. Use
    the "Configure" button to initiate this process. If there was
    no earlier prompt for the build system generator a separate
    dialog will appear during the first configuration step to prompt
    for generator selection. After a while the dialog will present
    a set of configuration options.
    See below for details on the meaning of
    each of these options. After setting the options as desired
    press "Configure" again to make another pass at configuring VTK.
    New options may appear when earlier options are adjusted. Keep
    adjusting options and pressing "Configure" until the desired
    configuration is reached. Finally press the "Generate" button
    to actually generate the build system.



    Now that the build system has been generated the corresponding
    native tools can be used to build VTK. In the case of the
    Visual Studio IDE simply run it and load the VTK workspace or
    solution file from the binary tree specified in the CMakeSetup
    dialog. Select and build the ALL_BUILD target. In
    the case of a Visual Studio NMake, Borland C++, or MinGW build
    use the corresponding make tool (nmake,
    make, and make, respectively) from the
    command line.




  • UNIX / Cygwin / Mac OS X

    CMake should be run from the command line on these platforms.
    The current working directory should be set to the desired
    binary tree location in which the build system should be
    generated. One command-line argument is used to specify the
    location of the source tree. CMake will usually choose the
    system C and C++ compilers automatically but it can be told to
    use specific compilers through the "CC" and
    "CXX" environment variables.


    A typical in-source build for VTK might look like this:




    $ ls -d VTK

    VTK/

    $ cd VTK

    $ ccmake .

    $ make



    A typical out-of-source build for VTK might look like this:


    $ ls -d VTK

    VTK/

    $ mkdir VTK-build

    $ cd VTK-build

    $ ccmake ../VTK

    $ make



    In the above examples the call to ccmake may be
    replaced by


    $ env CC=/your/c/compiler CXX=/your/C++/compiler ccmake /path/to/VTK



    in order to tell CMake to use specific C and C++ compilers.
    Setting the environment in this way will only change the
    compilers the first time CMake is run for a specific
    build tree. Do not attempt to change the compiler of an
    existing build tree. Instead one should create a separate build
    tree for each desired compiler.


    The ccmake tool is a curses-based dialog that may
    be used to interactively configure VTK. When it appears press
    'c' on the keyboard to run the initial configuration of the VTK
    build system. Eventually a set of configuration options will
    appear. These may be edited using the arrow-keys and the ENTER
    key for navigation. See below for
    details on the meaning of each of these options.



    Once the options have been set as desired press 'c' again to
    reconfigure. New options may appear when earlier options are
    adjusted. Keep adjusting options and pressing 'c' until the
    desired configuration is reached. Finally press 'g' to actually
    generate the build system. Now that the build system has been
    generated just run make or gmake to
    build VTK.



    NOTE: The ccmake curses dialog is the most commonly
    used interactive interface for CMake on UNIX-like platforms, so
    these instructions assume it is available. Some system
    administrators may not have installed curses in which case
    ccmake will not be available. On these platforms
    one may use the command "cmake -i" in place of
    ccmake and follow the on-screen instructions to
    configure VTK. A last resort is to use the command-line
    interface to cmake, but that is beyond the scope of
    this document. See CMake documentation for further details.



Configuration Options in CMake

VTK is a large toolkit providing a wide variety of functionality.
Several configuration options are available to customize the VTK build
system. These options are configured through an interactive CMake
interface as described above. Note that not
all options are available on all platforms, and some options are
available only when other options are set to a particular value.


The interactive CMake interface provides brief documentation for every
option. Some options have more meaning than can be described in one
sentence, so additional documentation is provided here:






  • BUILD_SHARED_LIBS


    Sets whether the compiled VTK libraries will be shared libraries
    or static libraries. When linking executables against static
    libraries the needed symbols will be copied from the libraries
    into the executables enabling them to run without access to the
    original libraries. When linking executables against shared
    libraries references to the symbols are placed into the
    executables. This has the advantage that many executables can
    share a large library without producing many copies of its code.



    Shared libraries have the disadvantage that they must be found at
    runtime in order for an executable to run. Each operating system
    supporting shared libraries has a component known as the
    dynamic loader. This component is responsible for finding
    the shared libraries needed by an executable when it is run. In
    order to run VTK executables from the build tree when using shared
    libraries one may need to help the dynamic loader find the
    libraries (usually the bin subdirectory of the build tree).



    On Windows, the dynamic loader will look for shared libraries in
    the directory containing the executable, in directories listed in
    the PATH environment variable, and in some system directories.
    Since VTK places all of its executables and libraries in the same
    directory nothing needs to be set to get them to run. However,
    when one builds outside projects against VTK the PATH environment
    variable must be set to point at the directory containing the VTK
    shared libraries.



    On UNIX-style platforms, the dynamic loader will use an
    environment variable such as LD_LIBRARY_PATH (Linux and many UNIX
    systems) or DYLD_LIBRARY_PATH (Mac OS X) to look for shared
    libraries. In order to run VTK executables from the build tree
    one must set the appropriate environment variable to point at the
    directory containing the VTK shared libraries. The same environment
    setting must be used for running outside projects build against the
    shared VTK libraries.



  • VTK_WRAP_TCL


    Enable/Disable automatic generation of VTK bindings in the Tcl
    language. In order to build the Tcl-based VTK interpreter one
    will need to have Tcl and Tk version 8.2 or newer. Look to

    http://www.tcl.tk

    for information about getting Tcl and Tk. To turn on Tcl wrapping,
    set VTK_WRAP_TCL to ON during the configuration process. One may
    then have to set the values for Tcl/Tk include directories and
    libraries during the next CMake configure iteration. If there is
    more than one version of Tcl installed on the computer, make sure
    all the TCL_* and TK_* configuration options are set consistently
    to use the proper version. This is especially important when
    Cygwin is installed because the Cygwin Tcl will not work for a
    native Windows VTK build and a Windows Tcl will not work for a
    Cygwin VTK build. When building the Tcl/Tk wrappers on Cygwin one
    must also install the Cygwin sources for Tcl/Tk and set
    TK_XLIB_PATH to "/usr/src/tcltk-20030901-1/tk/xlib" or the
    corresponding directory for one's Cygwin Tcl version. See

    Wrapping/Tcl/README

    for details on using the Tcl wrappers once they are built.



  • VTK_WRAP_PYTHON


    Enable/Disable automatic generation of VTK bindings in the Python
    language. In order to build the Python-based VTK interpreter one
    will need to have Python installed. Look to

    http://www.python.org

    for information about getting Python. To turn on Python wrapping,
    set VTK_WRAP_PYTHON and BUILD_SHARED_LIBS to ON during the
    configuration process. One may then have to set the values for
    Python include directories and libraries during the next CMake
    configure iteration. If there is more than one version of Python
    installed on the computer, make sure all the PYTHON_*
    configuration options are set consistently to use the proper
    version. This is especially important when Cygwin is installed
    because the Cygwin Python will not work for a native Windows VTK
    build and a Windows Python will not work for a Cygwin VTK build.
    In order to use Tkinter with VTK-Python make sure that the Tcl/Tk
    libraries that are set correspond to the same version used by
    Tkinter.



    Note that the VTK-Python modules are now installed by default via
    'make install', which is a change from previous VTK versions. The
    automatic python module installation is highly configurable. The
    Wrapping/Python/README.txt
    file documents the installation procedure and the VTK-Python
    modules.



  • CMAKE_INSTALL_PREFIX


    When VTK is installed all files are
    placed in a directory structure rooted at the directory specified
    by CMAKE_INSTALL_PREFIX.





Installation

Installing VTK from a source distribution requires first that it be
compiled in a build tree. See the compilation section above for details. Once
VTK has been compiled in a build tree one may build the install
target to actually put VTK in an installation tree. If VTK was built
using a CMake Makefile generator then this is done by running "make
install" from the top of the build tree. If VTK was built using a
CMake project file generator (such as Visual Studio), then building
the INSTALL project from inside the IDE will install VTK. The
installation process will install all files in a directory structure
rooted at the directory specified by CMAKE_INSTALL_PREFIX.



Common Problems



  • Strange compile errors on UNIX, typically involving system
    headers and types. Make sure that you specify the environment
    variables CC and CXX prior to running CMake. If you have
    already run CMake you must create a fresh build-tree and start
    again. If you ran CMake in the source tree then you must delete
    the source tree, re-extract the sources, and start again.

  • Errors on Tcl or Tk include files or libraries. Make sure that
    you set the TCL_* and TK_* configuration variables to the
    correct location when running CMake.

  • Link errors on Windows platforms. Make sure that the swap space is
    at least 300 MByte.

  • Link error with borland: TCL82.LIB contains invalid OMF record,
    type 0x21 (possibly COFF). You have to convert Tcl libraries
    from coff to omf with the Borland utilitiy coff2omf. Once you
    have created OMF versions, re-run cmake to tell it where the Borland
    versions of Tcl and Tk are located. Also, make sure that you are using
    Tcl/Tk 8.3.2.



Getting Data and Test Images

Many of the examples require data. There are two ways to get data. The
first is to download the file VTKData.tgz. The second is to access the
data via CVS checkout. The CVS checkout also includes many test images
used by the testing process (see http://public.kitware.com/dashboard.php).
These can be used if you wish to test VTK or submit testing dashboards.
The VTKData.tgz contains only data in compressed form is therefore can
be obtained much faster.


1) Download the data at ftp://public.kitware.com/pub/vtk/VTKData.tgz

2) Checkout the data from CVS using the following commands:
cvs -d :pserver:[email protected]:/cvsroot/VTK login
(there is no password...just press enter)
cvs -d :pserver:[email protected]:/cvsroot/VTK checkout VTKData



Running VTK

Many C++ examples will be compiled if BUILD_TESTING and/or
BUILD_EXAMPLES are enabled in CMake. To run these C++ examples just
type their name. (They will be found in the binary build directory.)
If you have built shared libraries, make sure the PATH environment
variable (Windows) or the LD_LIBRARY_PATH (Unix) point to the shared
libraries (see above documentation of the BUILD_SHARED_LIBS for
details).

If you have enabled Tcl wrapping, you will want to set TCLLIBPATH to point to
the VTK/Wrapping/Tcl directory and check the instructions located in the Wrapping/Tcl/README file. You will then run
the VTK executable found in the bin directory where the code was
compiled. Assuming that the executable VTK is in your path, or has been
aliased, you would type:


vtk mace.tcl

Note that most Tcl scripts allow you to type "u" in the render window to
obtain an interpreter. You can use the interpreter to modify the application
at run-time.


If you have enabled Python Wrapping you should read the instructions
located in the Wrapping/Python/README.txt file.



Writing Your Own Class

There are several ways to
extend VTK. The simplest way is, in your own code, create classes that
inherit from the appropriate VTK classes. Please see the
vtkLocal example
for instructions to build your classes outside VTK.



Getting Help / Mailing List


For general information go to the VTK web site
http://www.vtk.org


If you run into problems, your best bet is to join the VTK mailing list.
Visit
http://www.vtk.org/mailman/listinfo/vtkusers
to join the list.


Commercial support contracts are available from Kitware at

http://www.kitware.com/products/vtksupport.html
.


Kitware also provides consulting services. Read more at

http://www.kitware.com/products/consult.html
.


Training is also available from Kitware. See

http://www.kitware.com/products/vtktrain.html
.