https://github.com/statico/dungeonfun
:joystick: Infinite multiplayer dungeon using HTML5 and WebSockets (2011)
https://github.com/statico/dungeonfun
html5 html5-canvas mmo mmorpg multiplayer multiplayer-game multiplayer-game-server nethack nodejs roguelike
Last synced: 19 days ago
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:joystick: Infinite multiplayer dungeon using HTML5 and WebSockets (2011)
- Host: GitHub
- URL: https://github.com/statico/dungeonfun
- Owner: statico
- License: mit
- Created: 2016-10-26T00:50:10.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2020-10-13T23:22:46.000Z (over 4 years ago)
- Last Synced: 2025-04-18T01:47:32.710Z (25 days ago)
- Topics: html5, html5-canvas, mmo, mmorpg, multiplayer, multiplayer-game, multiplayer-game-server, nethack, nodejs, roguelike
- Language: CoffeeScript
- Homepage: https://github.com/statico/dungeonfun
- Size: 158 KB
- Stars: 5
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# dungeonfun

- HTML5 infinite world dungeon crawler example
- Multiplayer, uses websockets
- No combat or anything, just dungeon generation and movementTry it: http://dungeonfun.herokuapp.com/ - Use arrow keys or IJKL/YUBN to move
Open in multiple tabs to see the astounding multiplayer capabilities ðŸ˜
## Getting Started
- `npm install`
- `npm run start`
- Go to http://localhost:5000/## Tech
Note: This was made in mid-2011.
- CoffeeScript
- Express
- Socket.io
- Third-party scripts for Perlin noise & A-star pathfinding## Art
Tiles are the [default NetHack tileset](https://nethackwiki.com/wiki/Tileset)