https://github.com/steedalion/persistant-data-pluralsight
https://github.com/steedalion/persistant-data-pluralsight
Last synced: about 1 year ago
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- Host: GitHub
- URL: https://github.com/steedalion/persistant-data-pluralsight
- Owner: Steedalion
- Created: 2021-01-14T09:11:51.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2021-01-15T07:13:08.000Z (over 5 years ago)
- Last Synced: 2025-01-29T08:35:16.066Z (over 1 year ago)
- Language: C#
- Size: 92 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Persistant data with swords and shovels.
Used scriptable objects to save player data. (max health, levels, etc.)
Then used Json ultility and Player prefs to make data persistant in build.
Unity prototype
Screenshot
