https://github.com/steffo99/keep-everything-alive
A lively microgame collection
https://github.com/steffo99/keep-everything-alive
csharp game ld46 ludum-dare-46 unity2d
Last synced: 5 months ago
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A lively microgame collection
- Host: GitHub
- URL: https://github.com/steffo99/keep-everything-alive
- Owner: Steffo99
- License: eupl-1.2
- Created: 2020-04-02T00:01:30.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2024-09-15T03:36:48.000Z (almost 2 years ago)
- Last Synced: 2025-02-06T12:56:33.430Z (over 1 year ago)
- Topics: csharp, game, ld46, ludum-dare-46, unity2d
- Language: C#
- Homepage:
- Size: 510 KB
- Stars: 1
- Watchers: 1
- Forks: 1
- Open Issues: 7
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
README
# 
_A lively microgame collection_
## Links
[](https://ldjam.com/events/ludum-dare/46/keep-everything-alive-1)
[](https://steffo.itch.io/keep-everything-alive)
## About
Everything is on the verge of dying, and only you can save all of it!
In Keep Everything Alive you will be presented with something that will die in the next 4 seconds: you have to do something to prevent that death, or you will lose one of your four precious lives.
Play **6 microgames** at increasingly fast speed, and try to get an high score!
## Controls
- _**WASD** + **Mouse Movement** + **LMB** (Left Mouse Button)_ - Play the microgames!
- _**F2**_ - Disable static effect (useful if you are recording / streaming)
- _**Esc** (Hold)_ - Quit the game
## Screenshots


