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https://github.com/stetre/moonagents
Reactive state machines in Lua
https://github.com/stetre/moonagents
concurrency fsm lua sdl
Last synced: 3 months ago
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Reactive state machines in Lua
- Host: GitHub
- URL: https://github.com/stetre/moonagents
- Owner: stetre
- License: other
- Created: 2019-01-15T09:03:56.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2022-02-06T12:16:18.000Z (over 2 years ago)
- Last Synced: 2024-07-10T07:46:27.503Z (4 months ago)
- Topics: concurrency, fsm, lua, sdl
- Language: C
- Size: 233 KB
- Stars: 5
- Watchers: 2
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
## MoonAgents: Reactive state machines in Lua
MoonAgents is a Lua module for event-driven concurrent programming.
It is designed after the concurrency model of the
[ITU-T Specification and Description Language (SDL)](http://en.wikipedia.org/wiki/Specification_and_Description_Language) and provides functions for the implementation of systems composed of concurrent,
reactive and intercommunicating finite state machines (*'agents'*).MoonAgents runs on GNU/Linux and on Windows (MSYS2/MinGW) and requires
[Lua](http://www.lua.org/) (>=5.3)._Author:_ _[Stefano Trettel](https://www.linkedin.com/in/stetre)_
(_Note: MoonAgents is derived from [LunaSDL](https://github.com/stetre/lunasdl), which it supersedes, and which is now discontinued. The major differences with LunaSDL are listed in the [design notes](./design-notes.md) document.)_
[![Lua logo](./doc/powered-by-lua.gif)](http://www.lua.org/)
#### License
MIT/X11 license (same as Lua). See [LICENSE](./LICENSE).
#### Documentation
See the [Reference Manual](https://stetre.github.io/moonagents/doc/index.html).
#### Getting and installing
Setup the build environment as described [here](https://github.com/stetre/moonlibs), then:
```sh
$ git clone https://github.com/stetre/moonagents
$ cd moonagents
moonagents$ make
moonagents$ sudo make install
```#### Examples
The example below creates an agent that gives the traditional salute with a little delay
(using a timer) and then stops.Other examples can be found in the **examples/** directory of this repo.
```lua
-- Hello World application - hello.lualocal moonagents = require("moonagents")
-- Create the system agent, from the script 'agent.lua':
local system = moonagents.create_system("HelloSystem","agent")-- Enter the event loop:
while moonagents.trigger() do end
``````lua
-- Agent script - agent.lualocal delay = 1.2 -- seconds
local T = moonagents.timer(delay,"T_EXPIRED")local function Start()
print("Please, wait "..delay.." seconds ...")
moonagents.timer_start(T)
moonagents.next_state("Waiting")
endlocal function TExpired()
print("... Hello World!")
moonagents.stop()
endmoonagents.start_transition(Start)
moonagents.transition("Waiting", "T_EXPIRED", TExpired)
```The script can be executed at the shell prompt with the standard Lua interpreter:
```shell
$ lua hello.lua
```See the `examples/` directory.
#### See also
* [MoonLibs - Graphics and Audio Lua Libraries](https://github.com/stetre/moonlibs).