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https://github.com/stevana/armstrong-distributed-systems
Notes on how we potentially could build reliable, scalable and maintainable computer systems.
https://github.com/stevana/armstrong-distributed-systems
Last synced: 9 days ago
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Notes on how we potentially could build reliable, scalable and maintainable computer systems.
- Host: GitHub
- URL: https://github.com/stevana/armstrong-distributed-systems
- Owner: stevana
- Created: 2022-12-30T10:27:42.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2023-09-09T07:11:44.000Z (about 1 year ago)
- Last Synced: 2024-02-17T14:37:40.804Z (9 months ago)
- Language: Makefile
- Homepage:
- Size: 400 KB
- Stars: 312
- Watchers: 14
- Forks: 13
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Armstrong distributed systems
How do we build reliable, scalable and maintainable computer systems?
This repository contains notes on how, I think, we can improve on the state of
development, documentation, testing, deployment, observability, debugging, and
upgrading of distributed systems. Most of the ideas are stolen from others, many
from Erlang and Joe Armstrong. Over time I hope to turn this into a more
coherent text, for now think of it a crude blog or some basic scaffolding for me
to hang my thoughts on.If any of this interests you as well, please do get in touch -- one of the
reasons I'm writing this down is to find people to collaborate with.## Development
* [Erlang's not about lightweight processes and message
passing...](docs/erlang-is-not-about.md)* [Implementing
behaviours](https://github.com/stevana/armstrong-distributed-systems/blob/implementing-behaviours/docs/implementing-behaviours.md)* [Modular state machines](docs/modular-state-machines.md)
* Implementing `gen_event` using the LMAX disruptor
- https://github.com/stevana/pipelined-state-machines
- Shard on: "people, stuff or deals",
[says](https://youtu.be/1KRYH75wgy4?t=2781) Martin Thompson.* [State machines with of async I/O](https://github.com/stevana/coroutine-state-machines)
* Persisted/`mmap`ped lock-free concurrent data structures
- [Working with binary data](https://github.com/stevana/bits-and-bobs)
- bytebuffer
- journal
- hashmap
- arena allocator
- buffered actions
- [Efficient Tree-Traversals: Reconciling Parallelism and
Dense](https://arxiv.org/pdf/2107.00522.pdf)* [On the role of practice in programming](docs/practice-in-programming.md)
## Documentation
* [Specification language](docs/specification-language.md)
- Interfaces
- Messages
- Compression
- Protocols
- Usage model or operational profile* Joe's idea of ["the bigger picture"](https://youtu.be/h8nmzPh5Npg?t=1220) in
particular the "research" part, not just the end result (code) but how you got
to the result.## Testing
* [Simulation testing using state
machines](https://github.com/stevana/property-based-testing-stateful-systems-tutorial)* Usage model or operational profile
* Load/soak testing
## Deployment
* [Deploying and restarting state machines using supervisor
trees](https://github.com/stevana/supervised-state-machines)* [Elastically scalable thread
pools](https://github.com/stevana/elastically-scalable-thread-pools)## Observability
* [Visualising datastructures over time using
SVG](https://github.com/stevana/svg-viewer-in-svg)## Debugging
* [Domains-specific debuggers](docs/domain-specific-debuggers.md)
## Upgrading
* [Hot-code swapping à la Erlang with `Arrow`-based state
machines](https://github.com/stevana/hot-swapping-state-machines)* [`smarrow-lang`](https://github.com/stevana/smarrow-lang) an experimental
programming language where programs are state machines expressed in arrow
notation to allow easy hot-code swapping* Version everything