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https://github.com/stevemonaco/nonogramavalonia
Implementation of Nonograms in C# and Avalonia
https://github.com/stevemonaco/nonogramavalonia
Last synced: 18 days ago
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Implementation of Nonograms in C# and Avalonia
- Host: GitHub
- URL: https://github.com/stevemonaco/nonogramavalonia
- Owner: stevemonaco
- Created: 2022-09-11T21:32:53.000Z (about 2 years ago)
- Default Branch: master
- Last Pushed: 2024-09-05T08:04:24.000Z (2 months ago)
- Last Synced: 2024-10-11T19:44:50.917Z (about 1 month ago)
- Language: C#
- Size: 2.76 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Nonogram puzzle game made using C# and Avalonia. Created primarily for demonstration purposes.
## Features
### Play Premade Puzzles
![Premade Capture](NonogramAvalonia/Assets/nonogram-levelsolve.gif)
### Create Puzzles
Hand-draw puzzles, check if they're solvable without guessing, and save them.
![Puzzle Creator Capture](NonogramAvalonia/Assets/nonogram-editor.gif)
### Random Puzzle Generation and Solver
Generate random puzzles to play. The solver can be used to immediately solve the puzzle if you're stumped.
![Random Puzzle Generation Capture](NonogramAvalonia/Assets/nonogram-randomsolve.gif)
### Theme Switching
![Theme Switch Capture](NonogramAvalonia/Assets/nonogram-themeswitch.gif)
## Keys
* Escape - Back to Menu
* S - Solve Puzzle
* T - Change Theme
* Z - Undo
* Y or R - Redo## Credits
* Premade puzzles were taken from a subset of Picross DS.
* Plain theme was adapted from puzzle-nonograms.com
* Solver (without guessing support) was ported from [Twan van Laarhoven](https://www.twanvl.nl/blog/haskell/Nonograms)'s excellent blog post.