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https://github.com/steviegt6/rorr-mods
risk of rain returns mods
https://github.com/steviegt6/rorr-mods
Last synced: 23 days ago
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risk of rain returns mods
- Host: GitHub
- URL: https://github.com/steviegt6/rorr-mods
- Owner: steviegt6
- Created: 2023-11-12T07:19:12.000Z (12 months ago)
- Default Branch: master
- Last Pushed: 2023-11-24T20:47:09.000Z (12 months ago)
- Last Synced: 2023-11-25T00:37:18.643Z (12 months ago)
- Language: Yacc
- Homepage:
- Size: 3.85 MB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# rorr-mods
**rorr-mods** is a monorepo for [my](https://tomat.dev) Risk of Rain Returns (RoRR) modding ventures.
RoRR, like Risk of Rain, was made in GameMaker. One big difference, however, is that RoRR targets YYC. For a little more information on the topic of YYC, you may refer to my [small writeup](https://gist.github.com/steviegt6/170423eb92e9e55d3aae771ecac22516) I wrote when HoloCure made the move.
There are several projects here, but most predominately the *Umbrella API* and some other related projects.
## Umbrella API
The *Umbrella API* and associated tools introduce a C# mod loader and modding API to GameMaker games, specifically tailored for RoRR.
## OpenWinExt
A completely open-sourced and reimplemented version of the auxiliary RoRRWinExt native library used in RoRR.
# ProvEdit
Work-in-progress ProvEdit fork designed to work with the new 0.2.0 format introduced by RoRR.