https://github.com/stiqstv/fixedmathsharp-unity
FixedMathSharp-Unity: Integrates a high-precision, deterministic fixed-point math library into Unity. Ideal for simulations, games, and physics engines requiring reliable arithmetic without floating-point inaccuracies.
https://github.com/stiqstv/fixedmathsharp-unity
arithmetic deterministic dotnet fixed-point-arithmetic game-development high-performance high-precision math-library physics-engine simulation trigonometry unity
Last synced: 2 months ago
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FixedMathSharp-Unity: Integrates a high-precision, deterministic fixed-point math library into Unity. Ideal for simulations, games, and physics engines requiring reliable arithmetic without floating-point inaccuracies.
- Host: GitHub
- URL: https://github.com/stiqstv/fixedmathsharp-unity
- Owner: Stiqstv
- License: mit
- Created: 2025-03-07T01:55:12.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2025-03-07T03:21:06.000Z (3 months ago)
- Last Synced: 2025-03-07T03:22:49.017Z (3 months ago)
- Topics: arithmetic, deterministic, dotnet, fixed-point-arithmetic, game-development, high-performance, high-precision, math-library, physics-engine, simulation, trigonometry, unity
- Language: C#
- Size: 125 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0