https://github.com/strider-cd/strider-extension-loader
Loads Strider extensions
https://github.com/strider-cd/strider-extension-loader
Last synced: 10 months ago
JSON representation
Loads Strider extensions
- Host: GitHub
- URL: https://github.com/strider-cd/strider-extension-loader
- Owner: Strider-CD
- License: mit
- Created: 2012-08-01T18:13:10.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2023-03-04T02:47:42.000Z (about 3 years ago)
- Last Synced: 2024-10-31T14:52:54.383Z (over 1 year ago)
- Language: JavaScript
- Homepage:
- Size: 692 KB
- Stars: 21
- Watchers: 5
- Forks: 11
- Open Issues: 5
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Strider Extension Loader
[Strider](https://github.com/Strider-CD/strider) is an extensible CI
system, written in node. Strider extensions are simply NPM packages
with additional metadata contained in a file named
`strider.json`. This metadata tells Strider which JavaScript source
files should be loaded and initialized.
Hence, to install a new Strider extension, you can just `npm install`
it in your strider repositiory.
This is a small Node.JS library for loading Strider extensions.
## API
```js
var Loader = require('strider-extension-loader');
var loader = new Loader();
```
### `new Loader(lesspaths, isNamespaced)`
* `lesspaths` is an optional list of directories that will be made
available while compiling plugins' `less` style files.
* `isNamespaced` is for backwards compatibility with older versions
where the default type controllers e.g. `JobController` were not namespaced.
For versions < 1.6.0 this property should NOT be set.
### `.collectExtensions(dirs, done(err))`
Collect all strider extensions found in the given directories.
### `.initWebAppExtensions(context, done(err, extensions))`
Load the "webapp" portion of all extensions.
`extensions` looks like `{ plugintype: { pluginid: loadedPlugin, ... }, ... }`
The structure of the `loadedPlugin` object depend on the plugin type.
- job:
### `.initWorkerExtensions(context, done(err, extensions))`
Same as `initWebAppExtensions` but for the `worker` portion.
### `.initTemplates(done(err, templates))`
Load all of the templates from all extensions. `templates` looks like
`{ templatename: stringtemplate, ... }`.
### `.initStaticDirs(app, done(err))`
Register the `/static/` directories of all plugins to map to `/ext/:pluginid`.
### `.initConfig(jspath, csspath, done(err, configs))`
Assets for configuring plugins on the `/my/project/config` page.
Collect the html, js, and css for all plugins. This is per-project
config. js scripts will each be wrapped in an anonymous function to
namespace it, and concatenated into one file (in future it will also
be minified). Stylesheets will also be concatenated together, and
`.less` files will be compiled to css (with the lesspaths available
for imports).
Then the js and css are written to the files specified `jspath` and
`csspath`.
Html for the templates are available on the `configs` objects.
Configs look like `{ plugintype: { pluginid: config, ...}, ... }` and
`config` looks like:
```js
{
id: "myplugin",
controller: "MyController", // defaults to [plugintype]Controller
html: "html", // loaded from config.template
icon: "icon.png", // relative to the plugin's `static` directory
title: "My Plugin"
}
```
Basically, this is constructed from the `strider` section of
package.json.
```js
"strider": {
"id": "myplugin",
"title": "My Plugin",
"icon": "icon.png", // should be in the ./static dir
"config": {
"controller": // defaults to "Config.JobController" for job plugins, "Config.ProviderController", etc.
"script": // path where the js should be loaded from. Path defaults to "config/config.js"
"style": // defaults to "config/config.less"
"template": // defaults to "config/config.html"
}
}
```
I hope that's clear.
#### Angular Controller
If you don't need to do anything fancy, you can just use the default
controller for your plugin type. Take a look in
[strider's `client/config/controllers` directory][config-controllers] for the source of
those controllers. Basically, each controller makes available a
`config` object on the scope, which is populated by the plugin's
config for the currently selected branch. Also a `save()` function is
available on the scope.
So, for example, the simplest configuration template for any plugin
type could just have
```html
Save
```
No javascript required. Just put that in "config/config.html" and
you're done.
### `.initUserConfig(jspath, csspath, done)`
This is very similar to initConfig, but for per-user as opposed to
per-project config. For provider plugins, the default file name is
`config/accountConfig.html, js, less`, and for all other plugin types
it's `config/userConfig.html, js, less`.
### `.initStatusBlocks(jspath, csspath, done)`
Status blocks allow plugins to
## Strider Extensions
### Extension types
- **runner:** runs the jobs, like strider-simple-runner
- **provider:** gets the source code for a project, like strider-github,
strider-bitbucket or strider-git. Can be hosted or regular.
- **job:** setup the environment, run tests, deploy etc. like strider-node or strider-sauce
- **basic:** do whatever you want. If you need more power, use this, but
you don't get the helpers provided by the more specific plugin types.
### Webapp vs Worker
There are two environments where plugins are loaded, webapp and worker.
#### Webapp environment
Effects the way the strider webapp works, how it looks, etc. You can
define templates, serve static files, listen to global strider events,
and other great things.
#### Worker environment
This code is loaded for each job that is run, by the process that is
running the job. This may be the same process as the webapp (as when
using `strider-simple-runner`), or it might be somewhere else
entirely. Accordingly, it is recommended that you not depend on
network connections unless absolutely necessary. In many cases, you
can pass a message up to the strider app and handle it in your
`webapp` code.
### Strider.json
To declare your npm package as a strider plugin, include a
`strider.json` in the base directory. Alternatively, you can have a
`strider` section to your `package.json`.
`strider.json` schema:
```javascript
{
"id": "pluginid", // must be unique.
"title": "Human Readable",
"icon": "icon.png", // relative to the plugin's `static` directory
"type": "runner | provider | job | basic", // defaults to basic
"webapp": "filename.js", // loaded in the webapp environment
"worker": "filename.js", // loaded in the worker environment
"templates": {
"tplname": "
Hello {{ name }}",
"tplname": "path/to/tpl.html"
},
"config": { // project-specific configuration
"controller": // defaults to "Config.JobController" for job plugins, "Config.ProviderController", etc.
"script": // path where the js should be loaded from. Path defaults to "config/config.js"
"style": // defaults to "config/config.less". Can be less or css
"template": // defaults to "config/config.html"
}
// other configurations
}
```
Additionally, if there is a `/static/` directory, the files within it
will be accessible at the path `/ext/:pluginid`.
### Runner
Runner plugins do not get loaded in the worker environment.
#### Webapp
```javascript
module.exports = {
config: {}, // mongoose schema. This will be per-project config
appConfig: {}, // mongoose schema. Global config
create: function (emitter, options, callback(err, runner)) {}
};
```
#### Runner object
##### properties
These are used for the strider admin dashboard.
- `capacity`
- `running` number of jobs currently running
- `queued` length of the queue
##### handles events
- `job.new (job)` see strider-runner-core for a description of the `job` data
- `job.cancel (jobid)` if the runner has the specified job, either
queued or in process, stop it and fire the `job.canceled` event
Runners are only expected to handle a job if `job.project.runner.id`
identifies it as belonging to this runner.
##### emits events
- `browser.update (eventname, data)` this is for proxying internal
`job.status` events up to the browser
- `job.queued (jobid, time)`
- `job.done (data)`
#### Extra config
- `panel` see the job plugin section
- `appPanel` similar to panel, but for global config
### Provider
Provider plugins that need an ssh keypair are encouraged to use the
`privkey` and `pubkey` that are defined for each project. They are
attributes on the `project` object.
#### Webapp
```javascript
module.exports = {
// mongoose schema for project-specific config
config: {},
// mongoose schema for user-level config (like a github OAuth token) and/or cache
userConfig: {},
// optional; used by services such as github, bitbucket, etc.
// getFile: used to get the .strider.json file
getFile: function (filepath, userConfig, config, project, done(err, filecontents))
// getBranches: get the branches for a repository
getBranches: function (userConfig, config, project, done(err, [branchname, ...]))
// listRepos: only used by providers that connect to a hosted service.
// repos: { groupname: [repo, ...], groupname: ... }
listRepos: function (userConfig, done(err, repos)) {},
// if this provider plugin needs setup (in github's case, oauth) this string
// represents the href link to the page to handle that.
setupLink: "/ext/github/oauth",
// determine whether or not this provider is setup for this user.
// e.g. for github, that we have an oauth key
// returns boolean
isSetup: function (account) {},
initialize: function (userConfig, repo, done(err, name, display_url, config)) {},
// namespaced to /ext/:pluginid
routes: function (app, context) {}
}
```
The `repos` that are returned by `listRepos` contain objects
which, when activated, will be the provider config for the project. As
such, it is required to have a `url` that is unique, a `name` that
looks like "org/name" and it should also define a `display_url` where
appropriate. All other config is up to you.
```javascript
{
name: 'some/name', // should have exactly one '/'
// this has to be unique; it's how we identify whether a project
// has already been configured.
url: 'http://example.com/unique/url.git',
// optional - linked to from the project page
display_url: 'http://example.com/path/to/repo'
// everything else is up to you.
}
```
##### Worker
If just a function is exposed, it is assumed to be "fetch".
```javascript
module.exports = {
// get the source code for a project. This is where the real work gets done.
// dest: the path to put things
// context: contains runCmd, io (for event passing)
fetch: function (dest, userConfig, config, job, context, done) {}
};
```
##### Extra Config
Use `panel` for project-level config, and `userPanel` for user-level config.
- `inline_icon` you can also define a `24x24` icon for the
`display_url` links. If this is not a path, it is assumed to be the
name of an icon from `FontAwesome` (without the `icon-` prefix) and
will be loaded as such. Defaults to `external-link`.
### Job
#### Webapp
```javascript
{
config: {}, // mongoose schema, if you need project-specific config
// Define project-specific routes
// all routes created here are namespaced within /:org/:repo/api/:pluginid
// req.project is the current project
// req.accessLevel is the current user's access level for the project
// 0 - anonymous, 1 - authed, 2 - admin / collaborator
// req.user is the current user
// req.pluginConfig() -> get the config for this plugin
// req.pluginConfig(config, cb(err)) -> set the config for this plugin
routes: function (app, context) {},
// Define global routes
// all routes namespaced within /ext/:pluginid
// req.user is the current user
// req.user.account_level can be used for authorization
// 0 - anonymous, 1 - authed, 2 - admin / collaborator
globalRoutes: function (app, context) {},
// Listen for global events
// all job-local events that begin with `plugin.` are proxied to
// the main strider eventemitter, so you can listen for them here.
// Other events include `job.new`, `job.done` and `browser.update`.
listen: function (emitter, context) {}
}
```
#### Worker
If only a function is exposed, it is assumed to be the `init(config,
job, cb)` function.
Autodetection rules are only used when a project has no plugins
configured.
```javascript
module.exports = {
// Initialize the plugin for a job
// config: the config for this job, made by extending the DB config
// with any flat-file config
// job: see strider-runner-core for a description of that object
// context: currently only defines "dataDir"
// cb(err, initializedPlugin)
init: function (config, job, context, cb) {
return cb(null, {
// string or list - to be added to the PATH
path: path.join(__dirname, 'bin'),
// any extra env variables. Will be available during all phases
env: {},
// Listen for events on the internal job emitter.
// Look at strider-runner-core for an
// enumeration of the events. Emit plugin.[pluginid].myevent to
// communicate things up to the browser or to the webapp.
listen: function (emitter, context) {
},
// For each phase that you want to deal with, provide either a
// shell command [string] for a fn(context, done(err, didrun))
environment: 'nvm install ' + (config.version || '0.10'),
prepare: 'npm install',
test: function (context, done) {
checkSomething(context, function (shouldDoThings) {
if (!shouldDoThings) {
// Send `false` to indicate that we didn't actually run
// anything. This is so we can warn users when no plugins
// actually do anything during a test run, and avoid false
// positives.
return done(null, false);
}
doThings(function (err) {
done(err, true);
});
});
},
cleanup: 'rm -rf node_modules'
});
}
// this is only used if there is _no_ plugin configuration for a
// project. See gumshoe for documentation on detection rules.
autodetect: {
filename: 'package.json',
exists: true
}
};
```
##### Phase Context
- job
- project
- dataDir
- phase
###### `cmd(cmd || options, done(exitCode))` Run a shell command
```js
{
cmd: "shell string" || {command: "", args: [], screen: ""},
env: {}, // any extra env variables
cwd: "" // defaults to the root directory of the project
}
```
If the command contains sensitive information (such as a password or
OAuth token), you can specify a `screen` command, which is what will
be output.
###### status(type, args) Update the job status
See `strider-runner-core` for the `job.status.` events. This emits a
`job.status.[type]` event with [jobid] + arguments.
###### out(data, type) Output
Type defaults to `stdout`. It can be one of `stderr`, `message`,
`error`, `warn`. `error` and `warn` are prefixed by a colored
`[STRIDER] WARN | ERROR` and sent to `stderr`. `message` is prefixed
by a colored `[STRIDER]` and sent to `stdout`.
###### Other context data
You shouldn't need to use these, but they're there.
- logger
- io
#### Extra config
##### Icon
Job plugins can also define an `icon` in the `strider.json` object,
which is the path to a 48x48 image that will be shown on the project
configuration page when a user is enabling plugins.
##### Config Panel
If the plugin requires special configuration, it can also define a
`panel` object in `strider.json`, which looks like:
```javascript
"panel": {
"src": "path/to/file.html",
"controller": "NameOfCtrl" // defaults to [pluginid]Controller
}
```
Define the angular controller in `/static/project_config.js`, which
will be loaded.
See [strider-webhooks](https://github.com/Strider-CD/strider-webhooks)
for an example of a custom config panel.
### Basic
This is where you do whatever you want. It will not be listed in the
UI anywhere automatically, so user configuration will require your own
ingenuity. If the need arises, we might expose some kind of config on
the system level to strider administrators, but not at the moment.
#### Worker
You can listen for events, but you shouldn't run any tests or interact
with the source code in any way. For that, write a `job` plugin.
```javascript
module.exports = function (context, job, done) {
};
```
#### Webapp
```javascript
module.exports = function (context, done) {
};
```
### Webapp Plugin Context
This is what gets passed into the `basic` init function, as well as
the `listen` and `routes` functions of various plugin types.
- config -- main strider config
- emitter -- for passing events
- models
- logger
- middleware
- auth
- app -- the express app
- registerBlock
#### `registerBlock(name, cb)`
```javascript
ctx.registerBlock('HeaderBrand', function(context, cb) {
// context has a lot of useful stuff on it:
var email = context.currentUser.user.email;
// You can do some async processing here, but bear in mind
// you'll be blocking the page load.
cb(null, '
FooStrider
');
});
```
#### Templates in strider.json
Because writing a bunch of `registerBlock` calls for simple pieces of template
overrides is a little tedious, you can also use the following shortcut in your
strider.json:
```javascript
{
"templates": {
"HeaderBrand": "
An HTML String
",
"FooterTOS": "./path/to/TOS.html"
}
}
```
These are either inline strings or paths to static HTML. There is no templating
available for these at present.
*Note* If more than one override is specified for a block, then the first one
will be used. At the moment this means that extensions can squash each other.
If you want to simply 'append' to a block, use the `registerBlock` method
and make sure that you prefix the html you return with:
`ctx.content` which will contain either the default html, or the content from
previous extensions.
[config-controllers]: https://github.com/Strider-CD/strider/tree/master/client/config/controllers