https://github.com/stripe/stripe-react-native
React Native library for Stripe.
https://github.com/stripe/stripe-react-native
payments react-native stripe
Last synced: 18 days ago
JSON representation
React Native library for Stripe.
- Host: GitHub
- URL: https://github.com/stripe/stripe-react-native
- Owner: stripe
- License: mit
- Created: 2020-12-16T23:51:01.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2026-10-13T20:51:50.000Z (23 days ago)
- Last Synced: 2026-10-14T00:28:08.444Z (23 days ago)
- Topics: payments, react-native, stripe
- Language: TypeScript
- Homepage: https://stripe.dev/stripe-react-native
- Size: 9.35 MB
- Stars: 1,428
- Watchers: 41
- Forks: 333
- Open Issues: 200
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
- Codeowners: CODEOWNERS
- Claude: CLAUDE.md
Awesome Lists containing this project
- awesome-react-native - Stripe React Native - Payment processing with Apple Pay and Google Pay support. (Payments & In-App Purchases / Graphics & Drawing)
- awesome-react-native - stripe-react-native - Official Stripe SDK for payments in React Native. (Payments & Monetization / Networking)
- fucking-awesome-react-native - stripe-react-native - Official Stripe SDK for payments in React Native. (Payments & Monetization / Networking)
README
# Stripe React Native SDK
[](https://www.npmjs.com/package/@stripe/stripe-react-native)
[](https://github.com/stripe/stripe-react-native/blob/master/LICENSE)
The Stripe React Native SDK allows you to build delightful payment experiences in your native Android and iOS apps using React Native. We provide powerful and customizable UI screens and elements that can be used out-of-the-box to collect your users' payment details.
## Getting started
Get started with our [π integration guides](https://stripe.com/docs/payments/accept-a-payment?platform=react-native) and [example project](./CONTRIBUTING.md#running-the-example-app), or [π browse the SDK reference](https://stripe.dev/stripe-react-native).
> Updating to a newer version of the SDK? See our [changelog](https://github.com/stripe/stripe-react-native/blob/master/CHANGELOG.md).
## Features
**Simplified Security**: We make it simple for you to collect sensitive data such as credit card numbers and remain [PCI compliant](https://stripe.com/docs/security#pci-dss-guidelines). This means the sensitive data is sent directly to Stripe instead of passing through your server. For more information, see our [Integration Security Guide](https://stripe.com/docs/security).
**Apple Pay**: We provide a [seamless integration with Apple Pay](https://stripe.com/docs/apple-pay).
**Payment methods**: Accepting more [payment methods](https://stripe.com/docs/payments/payment-methods/overview) helps your business expand its global reach and improve checkout conversion.
**SCA-Ready**: The SDK automatically performs native [3D Secure authentication](https://stripe.com/docs/payments/3d-secure) if needed to comply with [Strong Customer Authentication](https://stripe.com/docs/strong-customer-authentication) regulation in Europe.
**Native UI**: We provide native screens and elements to securely collect payment details on Android and iOS.
**PaymentSheet**: [Learn how to integrate](https://stripe.com/docs/payments/accept-a-payment) PaymentSheet, our new pre-built payments UI for mobile apps.
- PaymentSheet lets you accept cards, Apple Pay, Google Pay, and much more out of the box and also supports saving & reusing payment methods.
- PaymentSheet currently accepts the following payment methods: Card, Apple Pay, Google Pay, SEPA Debit, Bancontact, Billie, iDEAL, EPS, P24, Afterpay/Clearpay, Klarna, Giropay, and ACH.
- PaymentSheet provides card scanning on iOS and Android, with the Android functionality provided by [Google Payment Card Recognition](https://developers.google.com/pay/payment-card-recognition/debit-credit-card-recognition). To enable card scanning in your app, follow [our guide](https://docs.corp.stripe.com/payments/accept-a-payment?payment-ui=mobile&platform=react-native#react-native-card-scanning).
#### Recommended usage
If you're selling digital products or services within your app, (e.g. subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version), you must use the app store's in-app purchase APIs. See [Apple's](https://developer.apple.com/app-store/review/guidelines/#payments) and [Google's](https://support.google.com/googleplay/android-developer/answer/9858738?hl=en&ref_topic=9857752) guidelines for more information. For all other scenarios you can use this SDK to process payments via Stripe.
## Installation
```sh
yarn add @stripe/stripe-react-native
or
npm install @stripe/stripe-react-native
```
### Expo
> [Find Expo's full documentation here](https://docs.expo.io/versions/latest/sdk/stripe/).
Each Expo SDK version requires a specific `stripe-react-native` version. See the [CHANGELOG](./CHANGELOG.md) for a mapping of versions. To install the correct version for your Expo SDK version run:
```sh
expo install @stripe/stripe-react-native
```
Next, add:
```json
{
"expo": {
...
"plugins": [
[
"@stripe/stripe-react-native",
{
"merchantIdentifier": string | string [],
"enableGooglePay": boolean,
"disableSPM": boolean
}
]
],
}
}
```
to your `app.json` file, where `merchantIdentifier` is the Apple merchant ID obtained [here](https://stripe.com/docs/apple-pay?platform=react-native). Otherwise, Apple Pay will not work as expected. If you have multiple `merchantIdentifier`s, you can set them in an array. `disableSPM` (optional, iOS) resolves the Stripe iOS SDK through CocoaPods instead of Swift Package Manager β see [Stripe iOS SDK resolution](#ios-dependency-resolution).
### Requirements
#### React Native
React Native verions < 0.75 are deprecated.
The React Native **new architecture** (TurboModules and Fabric) is required.
- **Android:** Set `newArchEnabled=true` in `android/gradle.properties`.
- **iOS:** Set `RCT_NEW_ARCH_ENABLED=1` in your `Podfile`.
- **Expo:** Set `newArchEnabled: true` in your app configuration.
#### Android
- Android 6.0 (API level 23) and above
- Your `compileSdkVersion` must be `36` or higher.
- Android gradle plugin 4.x and above
- Kotlin 2.x and above. See [this issue](https://github.com/stripe/stripe-react-native/issues/1924#issuecomment-2867227374) for how to update the Kotlin version when using react-native 0.77 and below or Expo SDK 52.
_Components_
In order to use [CardForm](https://stripe.dev/stripe-react-native/api-reference/index.html#CardForm) component, you need to install and configure [Material Components theme](https://github.com/material-components/material-components-android/blob/master/docs/getting-started.md#4-change-your-app-theme-to-inherit-from-a-material-components-theme) in your app.
1. Add below dependency to your `app/build.gradle` file with specified version
```tsx
implementation 'com.google.android.material:material:'
```
2. Set appropriate style in your `styles.xml` file
```tsx
<!-- ... -->
```
#### iOS
The Stripe React Native SDK supports all [Apple supported Xcode versions](https://developer.apple.com/news/upcoming-requirements/) and is compatible with apps targeting iOS 13 or above. For iOS 12 support, please use [`@stripe/stripe-react-native@0.19.0`](https://github.com/stripe/stripe-react-native/releases/tag/v0.19.0).
The SDK requires that your app uses dynamic linkage. See more details below.
The SDK uses TypeScript features available in Babel version `7.9.0` and above.
Alternatively use the `plugin-transform-typescript` plugin in your project.
You'll need to run `pod install` in your `ios` directory to install the native dependencies.
### iOS Dependency Resolution
By default, the Stripe React Native SDK resolves its Stripe iOS SDK dependency through Swift Package Manager (SPM) instead of CocoaPods due to the deprecation of CocoaPods. This requires building your app with dynamic linking. Add the following to your Podfile if it isn't there already:
```ruby
use_frameworks! :linkage => :dynamic
```
For Expo, set `"useFrameworks": "dynamic"` via the [expo-build-properties](https://docs.expo.dev/versions/latest/sdk/build-properties/) plugin.
If you encounter problems with SPM dependency resolution, please immediately [file an issue](https://github.com/stripe/stripe-react-native/issues).
#### Opt-Out
**WARNING:** CocoaPods support is deprecated and future versions of the Strpe React Native SDK will require resolving the iOS SDK dependency through Swift Package Manager.
If you need to temporarily continue resolving the Stripe iOS SDK dependency through CocoaPods (for example if your app currently can't build with dynamic linking), add this at the top of your Podfile:
```ruby
$StripeDisableSPM = true
```
For Expo, set the equivalent option on this SDK's config plugin in your app config instead:
```json
{
"expo": {
"plugins": [
[
"@stripe/stripe-react-native",
{
"disableSPM": true
}
]
]
}
}
```
#### Troubleshooting
- **`pod install` fails with "Resolving the Stripe iOS SDK through Swift Package Manager requires dynamic frameworks"** β your app is building with static libraries (React Native's default). Add `use_frameworks! :linkage => :dynamic` to your Podfile (for Expo, set `"useFrameworks": "dynamic"` via [expo-build-properties](https://docs.expo.dev/versions/latest/sdk/build-properties/)).
- **`pod install` fails with "The Stripe iOS Swift package was not added to the Pods project"** - the integration relies on `react_native_post_install` being called from your Podfile. If your Podfile is customized and no longer calls it, restore that call (see the [React Native template Podfile](https://github.com/react-native-community/template/blob/main/template/ios/Podfile)).
- **The app crashes at launch with `dyld: Library not loaded: @rpath/Stripeβ¦.framework`** - there was an error embedding the Stripe frameworks into your app bundle. Re-run `pod install` and confirm that the `[stripe-react-native] Embed SPM Frameworks` build phase exists on the app target. If the crash persists with the phase present, [file an issue](https://github.com/stripe/stripe-react-native/issues).
- **Your app also uses `@stripe/stripe-identity-react-native`** - Set `$StripeDisableSPM = true` until the Stripe Identity SDK supports SPM resolution.
- **`pod install` aborts with an integrity-check error or Xcode reports "The project 'Pods' is damaged and cannot be opened"** - delete your app's `ios/Pods` directory and run `pod install` again. If the error persists, [file an issue](https://github.com/stripe/stripe-react-native/issues).
## Usage example
For a complete example, [visit our docs](https://docs.stripe.com/payments/accept-a-payment?platform=react-native).
```tsx
// App.ts
import { StripeProvider } from '@stripe/stripe-react-native';
function App() {
return (
);
}
// PaymentScreen.ts
import { useStripe } from '@stripe/stripe-react-native';
export default function PaymentScreen() {
const { initPaymentSheet, presentPaymentSheet } = useStripe();
const setup = async () => {
const { error } = await initPaymentSheet({
merchantDisplayName: 'Example, Inc.',
paymentIntentClientSecret: paymentIntent, // retrieve this from your server
});
if (error) {
// handle error
}
};
useEffect(() => {
setup();
}, []);
const checkout = async () => {
const { error } = await presentPaymentSheet();
if (error) {
// handle error
} else {
// success
}
};
return (
);
}
```
## Stripe initialization
To initialize Stripe in your React Native app, use the `StripeProvider` component in the root component of your application, or use the `initStripe` method.
`StripeProvider` can accept `urlScheme`, `publishableKey`, `stripeAccountId`, `threeDSecureParams` and `merchantIdentifier` as props. Only `publishableKey` is required.
```tsx
import { StripeProvider } from '@stripe/stripe-react-native';
function App() {
const [publishableKey, setPublishableKey] = useState('');
const fetchPublishableKey = async () => {
const key = await fetchKey(); // fetch key from your server here
setPublishableKey(key);
};
useEffect(() => {
fetchPublishableKey();
}, []);
return (
// Your app code here
);
}
```
or
```tsx
import { initStripe } from '@stripe/stripe-react-native';
function App() {
// ...
useEffect(() => {
initStripe({
publishableKey: publishableKey,
merchantIdentifier: 'merchant.identifier',
urlScheme: 'your-url-scheme',
});
}, []);
}
```
You can find more details about the `StripeProvider` component in the [API reference](https://stripe.dev/stripe-react-native/api-reference/index.html#StripeProvider).
## Testing
This library includes a built in mock file for Jest.
In order to use it, add the following code to the Jest setup file:
```tsx
import mock from '@stripe/stripe-react-native/jest/mock.js';
jest.mock('@stripe/stripe-react-native', () => mock);
```
To have a more control over the mocks, you can extend and override particular methods e.g.:
```tsx
const presentNativePayMock = jest.fn();
jest.mock('@stripe/stripe-react-native', () => ({
...mock,
presentNativePay: presentNativePayMock,
}));
```
## Contributing
See the [contributor guidelines](CONTRIBUTING.md) to learn how to contribute to the repository or to learn how to run the example app.
## Troubleshooting
### Android web browser windows close on backgrounding the app
This is known limitation of using `singleTask` as your `launchMode` on Android. See [here](https://github.com/stripe/stripe-react-native/blob/master/docs/android-chrome-tab-closes-on-background.md) for a workaround.
### `Undefined symbols for architecture x86_64` on iOS
While building your iOS project, you may see a `Undefined symbols for architecture x86_64` error. This is caused by `react-native init` template configuration that is not fully compatible with Swift 5.1.
```
Undefined symbols for architecture x86_64:
"(extension in Foundation):__C.NSScanner.scanUpToString(Swift.String) -> Swift.String?", referenced from:
static Stripe.STPPhoneNumberValidator.formattedRedactedPhoneNumber(for: Swift.String, forCountryCode: Swift.String?) -> Swift.String in libStripe.a(STPPhoneNumberValidator.o)
"__swift_FORCE_LOAD_$_swiftUniformTypeIdentifiers", referenced from:
__swift_FORCE_LOAD_$_swiftUniformTypeIdentifiers_$_Stripe in libStripe.a(PKPaymentAuthorizationViewController+Stripe_Blocks.o)
```
Follow these steps to resolve this:
- Open your project via Xcode, go to `project -> build settings`, find `library search paths` and remove all swift related entries such as:
`$(TOOLCHAIN_DIR)/usr/lib/swift/$(PLATFORM_NAME)` and `$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)`.
- Create a new Swift file to the project (File > New > File > Swift), give it any name (e.g. `Fix.swift`), check the appropriate Targets and create a bridging header when prompted by Xcode.
### `TypeError: null is not an object (evaluating '_NativeStripeSdk.default.initialise')` on Android
You might see error this whilst initializing the `StripeProvider` component with Expo. This is caused by using an older version of Expo before stripe-react-native was [officially supported](https://github.com/stripe/stripe-react-native/issues/3#issuecomment-846225534). Updating Expo Go from the stores (or locally on simulators installed with `expo install:client:[ios|android]`) should fix the problem.
If you're still having troubles, please [open an issue](https://github.com/stripe/stripe-react-native/issues/new/choose) or jump in our [developer chat](https://stripe.com/go/developer-chat).
### `Apple Pay Is Not Available in "My App Name"`
This can occur if you attempt to process an Apple Pay payment on a physical device (even in test mode) without having created **and uploaded** your Apple Pay Certificate to the Stripe Dashboard. Learn how to do that [here](https://stripe.com/docs/apple-pay#csr).