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https://github.com/stuartcarnie/c64iphone

Commodore 64 for iPhone
https://github.com/stuartcarnie/c64iphone

emulator ios objective-c

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Commodore 64 for iPhone

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README

        

Commodore 64 for iPhone v1.5
============================

Introduction and Copyrights
---------------------------

This is the official release of the Commodore 64 for iPhone application,
available on the [app store](http://itunes.com/apps/c64). Commodore 64
for iPhone is a fully licensed "simulator" for the iPhone,
iPod Touch and iPad devices. This release is licensed under GPLv3,
and a copy of the license can be found in the root of the project
within `gpl.txt`.

This product is based on [Frodo](http://frodo.cebix.net/),
which is copyright © Christian Bauer.

All images and artwork contained within this repository are
copyright © Manomio LLC, and cannot be used for any commercial
purposes without the express written permission of Manomio LLC.

Original Commodore 64 ROMs are copyright © Commodore Gaming BV,
and cannot be used without the express written permission of
Commodore Gaming BV.

What's in this repository?
--------------------------

This repository is the public release from [Manomio](http://manomio.com),
and contains all source code, project files and images necessary to
build C64. Any copyrighted materials, such as bundled games and
original Commodore ROMs are not included and must be sourced elsewhere.
In addition, a third party static library from [Flurry analytics](http://flurry.com)
is freely available and must be downloaded separately. Removing the
dependency on Flurry is very easy, but is left as an exercise to the
developer.

This repository will be updated as new binary releases are published to
the App Store.

Project builds
--------------

The project has two separate targets. C64 and C64ftp.

- C64.app is the official build submitted to the App Store
- C64ftp.app is used by Manomio for internal use and testing.