https://github.com/studentutu/unityblendtimelines
Unity3d blending of timelines, crossfade blending, support blend of main locomotion animator into and from timeline
https://github.com/studentutu/unityblendtimelines
blending timelines unity3d
Last synced: 8 days ago
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Unity3d blending of timelines, crossfade blending, support blend of main locomotion animator into and from timeline
- Host: GitHub
- URL: https://github.com/studentutu/unityblendtimelines
- Owner: studentutu
- License: mit
- Created: 2025-07-20T17:49:48.000Z (11 months ago)
- Default Branch: master
- Last Pushed: 2025-07-20T17:59:05.000Z (11 months ago)
- Last Synced: 2025-07-20T19:34:19.366Z (11 months ago)
- Topics: blending, timelines, unity3d
- Language: C#
- Homepage:
- Size: 36.7 MB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Unity timeline blend into and out of locomotion
Custom blending of Unity3D Timelines alongside locomotion (main animator).
* Blend a timeline in/out at any point.
* Play a sequence of timelines.
* Example Linkage to Animator StateBehaviors.
