https://github.com/suborb/simcity_z80
Disassembly and rebuild of Sim City for the ZX Spectrum and other Z80 machines
https://github.com/suborb/simcity_z80
Last synced: 8 months ago
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Disassembly and rebuild of Sim City for the ZX Spectrum and other Z80 machines
- Host: GitHub
- URL: https://github.com/suborb/simcity_z80
- Owner: suborb
- Created: 2021-07-04T20:13:36.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2021-07-11T21:58:15.000Z (almost 5 years ago)
- Last Synced: 2025-02-09T15:24:51.248Z (over 1 year ago)
- Language: Assembly
- Homepage:
- Size: 70.3 KB
- Stars: 3
- Watchers: 4
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Sim City Z80
This is a work-in-progress disassembly of the ZX Spectrum version of Sim City.
## Background
This disassembly was started back in 2000 with the aim of porting the whole
game to the z88.
## Analysis
As can be seen with the NES version (and presumably others as well), the
game consists of two processes:
* A UI process, responsible for handling user input and rendering the display
* A simulation process
This separation should make it possible to retarget the engine to run on any
Z80 based computer.