https://github.com/subugt/nfs-autopilot
autopilot project still in development
https://github.com/subugt/nfs-autopilot
autopilot cpp cpp20 needforspeedmostwanted
Last synced: 4 months ago
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autopilot project still in development
- Host: GitHub
- URL: https://github.com/subugt/nfs-autopilot
- Owner: subugt
- License: mit
- Created: 2024-07-24T14:30:20.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-08-05T14:15:52.000Z (almost 2 years ago)
- Last Synced: 2025-09-07T01:36:18.646Z (9 months ago)
- Topics: autopilot, cpp, cpp20, needforspeedmostwanted
- Language: C++
- Homepage:
- Size: 7.77 MB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# NFS-AutoPilot
autopilot project still in development
This project is developed to use autopilot in the game Need for Speed™ Most Wanted by tracking the car's position. Written in cpp it reads the car's position information and automatically applies specific actions (accelerating, reversing, maneuvering).
## Showcase
https://streamable.com/k1iha7
## Features
- **Read Car Position:** Reads the X and Y coordinates of the car within the game.
- **Apply Actions:** Automatically applies actions such as accelerating, reversing, and maneuvering based on changes in the car's position.
- **Console Display:** Updates the console with the current car position and the action being performed.
## Requirements
- Windows operating system
- Visual Studio or a C++ compiler
- Developer privileges (administrator rights may be required)
## Usage
1. In the `main` function, verify the game window name and ensure the necessary permissions are granted.
2. Use the `CMakeLists.txt` file to compile and run the code.
## Building and Running
1. Install [CMake](https://cmake.org/download/) and a C++ compiler.
2. Run the following commands in the terminal or command prompt in the project directory:
```bash
mkdir build
cd build
cmake ..
cmake --build .
```
3. Once the build is complete, you can start controlling the car automatically by running `CarControlAutomation.exe`.
## License
This project is licensed under the [MIT License](https://opensource.org/licenses/MIT). Please refer to the LICENSE file for details.
## Contact
For questions or contributions, please reach out to [discord:subugt](https://discord.com/users/1088544030205431859).
## TO DO LIST :
add drift mode otw
full car control 360* otw
npc kicker mode ( 180 * )