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https://github.com/sugarvoid/sickle-dodge

Remake of one of my Godot games
https://github.com/sugarvoid/sickle-dodge

game-development love2d work-in-progress

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Remake of one of my Godot games

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# Sickle Dodge (Love2D)

Remake of one of my Godot games. Using [LÖVE](https://love2d.org/) this time.

[Play in broswser](https://sugarvoid.itch.io/sickle-dodge-love2d)

https://github.com/user-attachments/assets/ad99d086-962c-4559-af9b-fb9f9785b758

## Project Goal
Compare making a game in LÖVE and Godot.

## Project Status
https://trello.com/b/IBYFLiS9/sickle-dodge


## Info :dart:
- Dodge the ice sickles for 30 seconds.
- The sickles are not random, they will always spawn in the same pattern/order.
- The player will freeze if standing still for too long.
- There is a double jump.
- Player can phase through sickles while flipping.


## Controls :joystick:

|Key|Action|
|:---:|:---:|
|A, Left|Move Left|
|D, Right|Move Right|
|W, Space|Jump|
|ESC| Pause |
|M|Mute Music|

Also has controller support


## Credits
### Programming :computer:
- Dave
### Sprites
- Dave
### Font
- Mago by [nimblebeastscollective](https://nimblebeastscollective.itch.io) [CC0](https://creativecommons.org/publicdomain/zero/1.0/)
- Fibberish by [Nathan Scott](https://caffinate.itch.io/fibberish) is licensed under [CC BY 3.0]()
### Music :musical_keyboard:
- Snowy Cottage 8bit ver 2 by [TAD](https://www.youtube.com/c/Tadon) is licensed under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/)
- Iced Village by [TAD](https://www.youtube.com/c/Tadon) is licensed under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/)
### Libraries Used
- Love2d [github](https://github.com/love2d/love)
- Flux [github](https://github.com/rxi/flux)
- Anim8 [github](https://github.com/kikito/anim8)
- Lume [github](https://github.com/rxi/lume)
- Profile.lua [github](https://github.com/2dengine/profile.lua)