https://github.com/summertriangle-dev/assetbundle.py
fun fork of marcan's unity asset decoder
https://github.com/summertriangle-dev/assetbundle.py
Last synced: 12 months ago
JSON representation
fun fork of marcan's unity asset decoder
- Host: GitHub
- URL: https://github.com/summertriangle-dev/assetbundle.py
- Owner: summertriangle-dev
- Created: 2016-08-21T00:27:21.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2016-08-21T00:31:54.000Z (almost 10 years ago)
- Last Synced: 2025-04-05T14:25:48.182Z (about 1 year ago)
- Language: Python
- Size: 4.88 KB
- Stars: 3
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# assetbundle.py
This is a fork of the [asset bundle decoder from deresute.me](https://github.com/marcan/deresuteme/blob/master/decode.py) (thanks @marcan)
which basically adds...
- support for the "UnityFS" header format (and a hook point for other kinds of asset wrapping)
- extraction of texture2d using [libahff](https://github.com/summertriangle-dev/starlight_sync/tree/master/misc_utils/libahff) instead of the PIL
- compatibility with Idol Connect files 👌
- ported to python3
That's essentially it. Have fun.