https://github.com/superbderrick/unityswift
Unity as a library example project using swift
https://github.com/superbderrick/unityswift
ios swift uaal unity unity-library unity3d
Last synced: 7 months ago
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Unity as a library example project using swift
- Host: GitHub
- URL: https://github.com/superbderrick/unityswift
- Owner: superbderrick
- Created: 2021-05-02T04:26:00.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2021-12-19T11:30:31.000Z (about 4 years ago)
- Last Synced: 2025-04-06T19:38:30.691Z (9 months ago)
- Topics: ios, swift, uaal, unity, unity-library, unity3d
- Language: Swift
- Homepage:
- Size: 1.21 MB
- Stars: 20
- Watchers: 1
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# UnitySwift
This is a sample code to integrate Unity into iOS Swift app
The sample based on the uaal example provided by unity
Please refer to the sample below
https://github.com/Unity-Technologies/uaal-example
### Demo

### Quick Start
- $ Pod install
- Open xcworkspace
- Open the Unity project file and make an iOS Xcode Project and then copy to iOS Library folder
- Follow the guide in the unity uaal example, You need to create a reference of the unity framework and create various project configurations
Please refer to the document below
- https://github.com/Unity-Technologies/uaal-example/blob/master/docs/ios.md