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https://github.com/supertux/supertux-editor
SuperTux editor source code. (Unsupported. Use the in-game editor or flexlay instead.)
https://github.com/supertux/supertux-editor
Last synced: 5 days ago
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SuperTux editor source code. (Unsupported. Use the in-game editor or flexlay instead.)
- Host: GitHub
- URL: https://github.com/supertux/supertux-editor
- Owner: SuperTux
- Created: 2014-01-26T11:22:31.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2018-12-09T21:32:47.000Z (almost 6 years ago)
- Last Synced: 2024-03-26T13:22:31.538Z (8 months ago)
- Language: C#
- Homepage:
- Size: 1.88 MB
- Stars: 11
- Watchers: 14
- Forks: 7
- Open Issues: 3
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Metadata Files:
- Readme: README
Awesome Lists containing this project
README
This is an unstable release of the SuperTux Milestone 2 editor. Do not
expect everything to work smoothly and save often...For more information browse to:
http://supertux.lethargik.org/wiki/Editor_FAQ
http://supertux.lethargik.org/wiki/Building_SuperTux#Compiling_the_editor== Prerequisites ==
* SuperTux version 0.3.0 or higher
* OpenGL driver and environment
* mono 1.2.2.1 or newer
(1.1.13 or newer may work but if it doesn't, don't blame us just
upgrade to 1.2.2.1 or newer)
* gtk-sharp 2.8 or newer== Building ==
Type
make== Running ==
You can start the editor by typing
mono supertux-editor.exeTo run with debugging info (that is the only way to get a usable
backtrace for a bug report in case of a crash):
mono --debug supertux-editor.exeRemember to set your SuperTux paths in the editor options!
== Known Problems ==
The open source ATI drivers seem to have problems with multiple viewports
and shared textures.