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https://github.com/sushinoya/lumos
💡 A light wrapper around Objective-C Runtime
https://github.com/sushinoya/lumos
hacktoberfest objective-c objective-c-runtime swift
Last synced: 3 months ago
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💡 A light wrapper around Objective-C Runtime
- Host: GitHub
- URL: https://github.com/sushinoya/lumos
- Owner: sushinoya
- License: apache-2.0
- Created: 2018-07-14T13:20:19.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2024-01-30T01:52:57.000Z (10 months ago)
- Last Synced: 2024-04-23T19:18:13.283Z (7 months ago)
- Topics: hacktoberfest, objective-c, objective-c-runtime, swift
- Language: Swift
- Homepage:
- Size: 61.5 KB
- Stars: 152
- Watchers: 6
- Forks: 8
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-ios-star - Lumos - A light Swift wrapper around Objective-C Runtime. (Objective-C Runtime / Push Notification Providers)
- awesome-ios - Lumos - A light Swift wrapper around Objective-C Runtime. (Objective-C Runtime / Push Notification Providers)
README
A *light* wrapper around Objective-C Runtime.
### What exactly is ***lumos***?
*lumos* as mentioned is a *light* wrapper around objective-c runtime functions to allow an easier access to the runtime. It makes operations such as swizzling and hooking very simple in Swift.
For example, say you wish to run a block of code whenever a `ViewController`'s `viewDidLoad` method is called
With *lumos*, you can do the following:
```swift
// In AppDelegate (or any conveinient place)..let method = Lumos.for(ViewController.self).getInstanceMethod(selector: #selector(ViewController.viewDidLoad))
method?.prepend {
// This block will be run every time a viewDidLoad is called
print("View Controller loaded")
}
````Similarily you can `append` a block to a method which will be called right before the method returns. You can even use `replace` to replace the method's implementation with the block you pass in as a parameter.
If you wanted more flexibility, you could swizzle the `viewDidLoad` method using the following lines:
```swift
@objc func myMethod() {
// Do anything here
}let myMethod = self.lumos.getInstanceMethod(selector: #selector(myMethod))
method?.swapImplementation(with: myMethod)
```Do you feel the superpower yet? Maybe you wish to list all the classes registered at runtime:
```swift
Lumos.getAllClasses()
```*Fun Fact:* There are almost *12,000* classes registered at runtime Try `Lumos.getAllClasses().count`
You could get the class hierarchy of any class just with:
```swift
myObject.lumos.getClassHierarcy() // For UIView: [UIView, UIResponder, NSObject]
```
*Fun Fact:* Some classes such as `URLSessionTask` are actually dummy classes which are replaced with underlying classes such as `__NSCFLocalSessionTask` during runtime.With *lumos*, you can iterate through variables, functions, protocols etc and meddle with them at runtime. Have fun exploring!
## Usage
Just incantate `.lumos` on any instance of a `NSObject` subclass or use `Lumos.for(object)` for where `object` is of type `AnyClass`, `AnyObject`, `Protocol`, `Ivar`, `objc_property_t` or `objc_property_attribute_t`.P.s The code itself *is* the documentation for now. There are many more methods that *lumos* offers which are not discussed in this document. Cheers :)
## Why ***lumos***?
The [Objective-C Runtime](https://developer.apple.com/documentation/objectivec/objective_c_runtime) provides many powerful methods to manipulate objects, classes and methods at runtime. Although disasterous when misused, these methods provide a great way to peek into the runtime and meddle with it.
However, the methods are not exactly easy to use sometimes. For example the following method is used to obtain a list of all classes registered at runtime:
```swift
func objc_getClassList(_ buffer: AutoreleasingUnsafeMutablePointer?, _ bufferCount: Int32) -> Int32
```Often, a lot of dirty work needs to be done before one gets the list out. Here is how I would do it:
```swift
static func getClassList() -> [AnyClass] {
let expectedClassCount = objc_getClassList(nil, 0)
let allClasses = UnsafeMutablePointer.allocate(capacity: Int(expectedClassCount))let autoreleasingAllClasses = AutoreleasingUnsafeMutablePointer(allClasses)
let actualClassCount: Int32 = objc_getClassList(autoreleasingAllClasses, expectedClassCount)var classes = [AnyClass]()
for i in 0 ..< actualClassCount {
if let currentClass: AnyClass = allClasses[Int(i)] {
classes.append(currentClass)
}
}allClasses.deallocate()
return classes
}
```Now all you would need to do to obtain the list of classes would be to invoke this method. Maybe you wish to get a list of classes that conform to a certain protocol:
```swift
static func classesImplementingProtocol(_ requiredProtocol: Protocol) -> [AnyClass] {
return Lumos.getClassList().filter { class_conformsToProtocol($0, requiredProtocol) }
}
```Perhaps you wish to swizzle method implementations at runtime:
```swift
static func swizzle(originalClass: AnyClass, originalSelector: Selector, swizzledClass: AnyClass, swizzledSelector: Selector) {
guard let originalMethod = class_getInstanceMethod(originalClass, originalSelector),
let swizzledMethod = class_getInstanceMethod(swizzledClass, swizzledSelector) else {
return
}let didAddMethod = class_addMethod(originalClass, originalSelector, method_getImplementation(swizzledMethod), method_getTypeEncoding(swizzledMethod))
if didAddMethod {
class_replaceMethod(originalClass, swizzledSelector, method_getImplementation(originalMethod), method_getTypeEncoding(originalMethod))
} else {
method_exchangeImplementations(originalMethod, swizzledMethod);
}
}
```You can now use:
```swift
Lumos.swizzle(originalClass: URLSessionTask,
originalSelector: #selector(URLSessionTask.resume),
swizzledClass: SwizzledSessionTask,
swizzledSelector: #selector(SwizzledSessionTask.resume))
```P.S you might want to use `dispatch_once` with the method above to above swizzling more than once across multiple threads.
## Installation
### CocoaPods
[CocoaPods](https://cocoapods.org) is a dependency manager for Cocoa projects. You can install it with the following command:
```bash
$ gem install cocoapods
```To integrate *lumos* into your Xcode project using CocoaPods, specify it in your `Podfile`:
```ruby
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'
use_frameworks!target '' do
pod 'Lumos'
end
```Then, run the following command:
```bash
$ pod install
```## License
Lumos is released under the Apache-2.0. See [LICENSE](https://github.com/sushinoya/Lumos/blob/master/LICENSE) for details.