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https://github.com/svenwiegand/typed-redux-actions
Type-safe and concise actions and reducers for Redux with TypeScript
https://github.com/svenwiegand/typed-redux-actions
Last synced: 28 days ago
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Type-safe and concise actions and reducers for Redux with TypeScript
- Host: GitHub
- URL: https://github.com/svenwiegand/typed-redux-actions
- Owner: svenwiegand
- License: mit
- Created: 2017-10-26T09:40:42.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2018-08-31T14:03:18.000Z (about 6 years ago)
- Last Synced: 2024-09-21T15:21:30.234Z (about 2 months ago)
- Language: TypeScript
- Homepage:
- Size: 159 KB
- Stars: 3
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
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README
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# typed-redux-actions
This is a tiny and dependency free (except [Redux](http://redux.js.org/)) [TypeScript](https://www.typescriptlang.org/) library that helps you to concisely specify actions and process them in a typesafe way. This is what you get:- Concisely specify strongly typed Redux conform actions saving boilerplate code.
- Type safely process these actions in the reducer.
- Let the compiler do a comprehensive check on your reducer to ensure that it handles all actions.## Motivation
Redux is great and Typescript is great. When used together in conjunction with [discriminated unions](https://www.typescriptlang.org/docs/handbook/advanced-types.html) the compiler will provide us the above mentioned benefits. Unfortunately to get these benefits a lot of boilerplate is necessary.Here is what you have to do when _not_ using this library.
```typescript
// (1)
enum ActionType {
setCounter = 'COUNTER_SET',
incrementCounter = 'COUNTER_INCREMENT'
}// (2)
interface SetAction extends Redux.Action {
readonly type: typeof ActionType.setCounter;
readonly value: number;
}interface IncrementAction extends Redux.Action {
readonly type: typeof ActionType.incrementCounter;
readonly increment: number;
}// (3)
type NumberAction = SetAction | IncrementAction;// (4)
function setCounter(value: number): SetAction {
return {
type: ActionType.setCounter,
value: value
}
}function incrementCounter(increment: number): IncrementAction {
return {
type: ActionType.incrementCounter,
increment: increment
}
}// (5)
function reduceNumberAction(state: number, action: NumberAction): number {
switch(action.type) {
case ActionType.setCounter: return action.value;
case ActionType.incrementCounter: return state + action.increment;
}
}// (6)
function isNumberAction(action: Redux.AnyAction): action is NumberAction {
return action.type === ActionType.setCounter || action.type === ActionType.incrementCounter;
}function reduce(state: number, action: Redux.AnyAction): number {
if (isNumberAction(action)) {
return reduceNumberAction(state, action);
} else {
return state;
}
}
```Lets dig into this and its boilerplate:
1. The `type` property of an action specifies its type. There are several possibilities how to specify this type, but as we want to work with discriminated unions we need to generate [type literals](https://www.typescriptlang.org/docs/handbook/advanced-types.html). We can do this defining `const`s or using an `enum` like we do it here.
2. Now we define how our available actions look like, so that we can build up a union type in the next step. Notice how we set the types of the `type` properties to the literal types of the adequate `ActionType`.
3. Here we build our union type. As all of the union's types have the `type` property which isn't simply a string, but a type literal, we've set the stage for discriminated unions.
4. Now we need to define the action creator functions. Notice the boilerplate here:
- we need to specify the whole action structure again
- we need to specify the `type`-property again though we already did it in the interface declaration
5. Now we can implement our reducer function which only handles our new `NumberAction` type. As we have a discriminated union scenario here, we get the desired benefits:
- inside the case blocks we can safely access the properties specific to the affected action type without casting.
- we do _not_ need to specify a `default` block (ensure to disable the [related tslint rule](https://palantir.github.io/tslint/rules/switch-default/)), because the compiler is able to recognize based on the union type whether we handled all possible cases or not.
6. Our job isn't done here, because a Redux reducer must return the original state if it receives an unhandled action. Thus we are defining a function which checks whether an action is of our `NumberAction` type. We then use this function in our final reducer implementation to decide whether to delegate to our specialized reducer or to return the sate.So when adding a new action we have to do the following:
- Add a new value to the `ActionType` `enum`
- Define the action's type
- Define a creator function which repeats most of the type declaration
- Add the new type to the union of `NumberAction` (easy to forget)
- Add the check of the `type` property to the `isNumberAction` function (easy to forget)
- Add the handling for this action to the reducer (the compiler will remember us to do so)## Installation
Add _typed-redux-actions_ to your project:
```
npm install --save typed-redux-actions
```## How to use _typed-redux-actions_
This library provides us some tools to reduce the boilerplate shown above. Lets implment the same solution again:
```typescript
// (1)
enum ActionType {
setCounter = 'COUNTER_SET',
incrementCounter = 'COUNTER_INCREMENT'
}// (2)
function setCounter(value: number) {
return {
type: ActionType.setCounter as typeof ActionType.setCounter,
value: value
}
}function incrementCounter(increment: number) {
return {
type: ActionType.incrementCounter as typeof ActionType.incrementCounter,
increment: increment
}
}// (3)
const filter = actionFilter(ActionType, [
declareAction(setCounter),
declareAction(incrementCounter)
]);// (4)
function reduceNumberAction(state: number, action: typeof filter.action): number {
switch(action.type) {
case ActionType.setCounter: return action.value;
case ActionType.incrementCounter: return state + action.increment;
}
}// (5)
const reducer = new ActionReducer(filter, 0, reduceNumberAction);
export reducer.reduce
```Lets see what's going on here and what we save:
1. The definition of the possible action `type` values stays unchanged.
2. Did you notice how we've skipped the whole declaration of the action types and the union type here? **Did you notice?** We're directly declaring our action creators.**Notice:** The `ActionType.setCounter as typeof ActionType.setCounter` construct ensures that the `type` property is of the literal type produced by the enum. Alternatively you could use `type: ActionType.setCounter = ActionType.setCounter` or `type = ActionType.setCounter`. Use whatever you prefer, but don't leave off the type as `type` will then be of type `string` and our discriminated unions wont work anymore.
3. We now specify our `ActionFilter` by providing our `ActionType` enumeration and our action creators (wrapped in a necessary call to `declareAction`). This is where all the type magic (okay, its only [type inference](https://www.typescriptlang.org/docs/handbook/type-inference.html)) happens. The resulting object serves two purposes:
- it infers the types of the actions from the action creators and provides the resulting union type in its `action` property.
- its `matches(action: Redux.AnyAction) action is ` method provides a [typeguard](https://www.typescriptlang.org/docs/handbook/advanced-types.html) to check whether an action belongs to our union. This typeguard is used by the `ActionReducer` to decide whether to handle the action or simply return the provided state.
4. Our specialized reducer function looks nearly the same like before. Just notice how we type the `action` parameter with `typeof filter.action` which results in our union type.**Note:** Remeber to turn off tslint's [switch-default](https://palantir.github.io/tslint/rules/switch-default/) rule.
5. Here we define our action reducer which automatically forwards to our `reduceNumberAction` for matching action objects. Afterwards we export the reducers `reduce` method which is of type `Redux.Reducer`.Not only this saved us a lot of initial code. Also lets take a look at what we save when we want to add an action:
- Add a new value to the `ActionType` `enum`
- ~~Define the action's type~~
- Define a creator function ~~which repeats most of the type declaration~~ _which implicitly specifies the action's type_
- ~~Add the new type to the union of `NumberAction` (easy to forget)~~
- ~~Add the check of the `type` property to the `isNumberAction` function (easy to forget)~~
- Add the handling for this action to the reducer (the compiler will remember us to do so)So we've saved 50% of the necessary steps and all of the steps which are easy to forget. Not bad, huh?
## Bonus
The following has nothing to do with Redux actions but is nevertheless helpful for Redux TypeScript developers: This library provides a `createStoreWithDevTools()` function to create your Redux store, so that it uses the [redux-devtools-extension](https://github.com/zalmoxisus/redux-devtools-extension) if available in your browser. Use it as a drop-in replacement for redux's `createStore()` function.## API Documentation
This library comes with a [full API documentation](https://rawgit.com/svenwiegand/typed-redux-actions/master/docs/globals.html).