https://github.com/swiftaff/lua-aseprite-exportdefaults
https://github.com/swiftaff/lua-aseprite-exportdefaults
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/swiftaff/lua-aseprite-exportdefaults
- Owner: Swiftaff
- Created: 2020-02-16T13:56:13.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2020-02-16T14:05:17.000Z (over 5 years ago)
- Last Synced: 2025-01-13T05:44:24.738Z (4 months ago)
- Language: Lua
- Size: 1000 Bytes
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Lua Aseprite Export Defaults
[](http://opensource.org/licenses/MIT)
## Installation
https://community.aseprite.org/t/aseprite-scripts-collection/3599
## Features
Saves the currently open .ase file as a spritesheet .png
- If you have don't have a file open, it displays a cancel dialog
- Otherwise, it displays a dialog telling you where it will save your file
- Click export temporarily opens a new tab using whatever your default Sprite Export settings are
- Then saves the file in the same folder on your computer, with the same filename as the .ase file, but as a .png
- Then closes the temporary tab## License
This project is licensed under the MIT License.