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https://github.com/syncaidius/syncaidius
https://github.com/syncaidius/syncaidius
Last synced: about 5 hours ago
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- Host: GitHub
- URL: https://github.com/syncaidius/syncaidius
- Owner: Syncaidius
- Created: 2022-02-14T21:47:04.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2024-03-10T09:14:11.000Z (8 months ago)
- Last Synced: 2024-05-01T13:33:21.434Z (7 months ago)
- Size: 70.3 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
### Hi there 👋
I am a full-time software engineer with significant experience in developing in-house/internal university systems and integrations. I have 15+ years of experience with .NET, C# and ASP.NET, but also a lot of experience with PowerShell, Batch, Python, PHP, MS-SQL, JS/Typescript and many of the common JS frameworks/libraries.
On the game development side of the things, I have previously released two mobile games. These are [Physworks](https://www.youtube.com/watch?v=Y9pp6E56uNQ) on Windows Phone 7 _(now defunct)_ and [Fizz Filler](https://play.google.com/store/apps/details?id=com.stoneleafstudios.fizzfiller&hl=en&gl=US) on Android. I'm also developing my own game engine in my spare time, named [Molten](https://github.com/Syncaidius/MoltenEngine), which uses the DirectX 11/12 and Vulkan graphics APIs.
If you have any questions, feel free to contact me via GitHub or any of my linked social media profiles.
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