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https://github.com/synthetic-borealis/andromeda-saving-system

A flexible game data persistence system for Unity.
https://github.com/synthetic-borealis/andromeda-saving-system

csharp game-development unity unity-engine

Last synced: about 2 months ago
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A flexible game data persistence system for Unity.

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# Andromeda Saving System
A flexible game data persistence system for Unity.

## Features
* Binary serialization using [Dahomey.Cbor](https://github.com/dahomey-technologies/Dahomey.Cbor).
* Support for the implementation of more serialization formats.

## Notes
* Your project must have ```ANDROMEDA_SERIALIZER_CBOR``` defined (go to _Edit → Project Settings → Player → Scripting Define Symbols_ and add it to the list).