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https://github.com/syoyo/cycles
cycles experimental
https://github.com/syoyo/cycles
Last synced: 18 days ago
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cycles experimental
- Host: GitHub
- URL: https://github.com/syoyo/cycles
- Owner: syoyo
- License: apache-2.0
- Created: 2018-11-23T17:27:45.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2020-09-15T12:57:54.000Z (over 4 years ago)
- Last Synced: 2024-10-15T13:21:29.397Z (2 months ago)
- Language: C++
- Size: 11 MB
- Stars: 3
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README
- License: LICENSE
- Authors: AUTHORS
Awesome Lists containing this project
README
Cycles Render Engine
====================Cycles is a ray tracing renderer focused on interactivity and ease of use, while
still supporting many production features.= Building =
------------== Requirements ==
-------------------Crucial dependencies:
- OpenGL
- GLEW
- Boost (version at least 1.48).
- OpenImageIO (plus all the libraries which OIIO depends on).
- PugiXML unless OpenImageIO is compiled with embedded version of this library.Optional dependencies:
- OpenShadingLanguage== Precompiled libraries ==
---------------------------It is possible to use precompiled libraries for OSX and Windows The libraries could
be checked out from Blender's library repository:https://svn.blender.org/svnroot/bf-blender/trunk/lib/
Currently the full checkout of platform libraries is required. This means, i.e.,
to use OSX libraries this folder is to be checked out:https://svn.blender.org/svnroot/bf-blender/trunk/lib/darwin-9.x.universal/
Build system expects precompiled libraries to be stored in the lib/ folder next
to folder with Cycles sources.== Compilation Options ==
-------------------------- WITH_CPU_SSE // Enable SIMD instruction if they're detected on
// the host machine.
- WITH_CYCLES_STANDALONE_GUI // Build standalone app with GUI.
- WITH_CYCLES_OSL // Build with OpenShadingLanguage support.
- WITH_CYCLES_LOGGING // Build with logging support.
- WITH_CYCLES_DEBUG // Build with extra debug capabilities.== Compilation ==
------------------Once all the requirements are met, either invoke `cmake` with all desired
parameters from a build folder, or simply type `make` in the root directory of
Cycles repository.== Extra Dependencies ==
------------------------Depending on how the dependencies were compiles it is possible that manual tweaks
to the linker are required.For example if OpenImageIO is compiled as a static library it'll be required to
pass all the OIIO dependencies to the linker using CMAKE_EXE_LINKER_FLAGS CMake
variable.Dealing with such kind of dependencies is not really possible automatically, so
we can't reduce entropy of a hassle here.It is possible to pass CMake configuration arguments to GNU Makefile, i.e.:
make BUILD_CMAKE_ARGS="-DBOOST_ROOT=/opt/lib/boost"
= Examples =
------------The repository contains example xml scenes which could be used to test Cycles
render engine.Example usage:
./cycles scene_monkey.xml
You can also use optional parameters (see ./cycles --help), like:
./cycles --samples 100 --output ./image.png scene_monkey.xml
For the OSL scene you need to enable the OSL shading system:
./cycles --shadingsys osl scene_osl_stripes.xml
= Known TODOs =
---------------- Installation target is not tested and would need more work.
- Compiled .oso files are not put to the final location, so manual copy is
required for now.= Problems =
------------If you encounter problems, please mail the blender's mailing list bf-cycles:
http://lists.blender.org/mailman/listinfo/bf-cycles
or ask for help on
irc://irc.freenode.net/blendercoders