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https://github.com/syranide/react-swf

Shockwave Flash Player component for React
https://github.com/syranide/react-swf

Last synced: 26 days ago
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Shockwave Flash Player component for React

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## ReactSWF ![](https://img.shields.io/github/release/syranide/react-swf.svg) ![](https://img.shields.io/badge/npm-react--swf-blue.svg) ![](https://img.shields.io/badge/bower-react--swf-blue.svg)

Shockwave Flash Player component for React. GCC `ADVANCED` optimizations compatible.

Supports all browsers supported by React. ReactSWFCompat is required to support IE8-9.

Depends on [`Object.is()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is#Polyfill_for_non-ES6_browsers) and [`Object.assign()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign#Polyfill)

Use [SWFPlayerVersion](https://github.com/syranide/swf-player-version) to determine SWF Player support.

```jsx

```
```jsx
const SWF_ID_PREFIX = '__MyExternalInterfaceExample_SWFID_';
const SWF_CALL_NAME_PREFIX = '__MyExternalInterfaceExample_SWFCall_';

let nextUID = 0;

class MyExternalInterfaceExample extends React.Component {
constructor(props) {
super(props);

// For most purposes nextUID is sufficient. However, if you rely on
// non-trivial server rendering you must generate deterministic UIDs per
// React root to avoid markup mismatch.
this._uid = nextUID++;

window[SWF_CALL_NAME_PREFIX + this._uid] = this.handleSWFCall.bind(this);
}

componentWillUnmount() {
delete window[SWF_CALL_NAME_PREFIX + this._uid];
}

handleSWFCall() {
// Beware; SWF calls are executed in the context of SWF Player.
console.log('SWFCall', arguments);
return 'foobar';
}

invokeSWFMyCallback(arg) {
// Beware; SWF Player does not sufficiently escape serialized arguments.
return this._swfPlayerNode.myCallback(arg);
}

render() {
// Globally unique ID is required for ExternalInterface callbacks in IE<11.
return (
this._swfPlayerNode = c}
id={SWF_ID_PREFIX + this._uid}
flashVars={{myCallbackName: SWF_CALL_NAME_PREFIX + this._uid}}
/>
);
}
}
```

## ReactSWFCompat

ReactSWFCompat (`require('react-swf/compat')`) also supports IE8-9, but should only be used if you must support these browsers. Internally it uses `ReactDOMServer.renderToString` to render to markup and then immediately `ReactDOM.render` on-top of that. There may be some behavioral differences in edge-cases but overall it should behave just the same. Due to the design of React you are required to provide a container element, the SWF-markup will be rendered inside.

```jsx
}
src="example.swf"
id="guid_001"
width="300"
height="200"
wmode="transparent"
flashVars={{foo: 'A', bar: 1}}
/>
```

## Breaking changes

#### 1.0.0

* IE8-9 is no longer supported due to issues with the new DOM renderer in React 15. `ReactSWFCompat` has been introduced as a workaround to this.

#### 0.13.0

* `getFPVersion` and `isFPVersionSupported` forked to [SWFPlayerVersion](https://github.com/syranide/swf-player-version) and dropped from ReactSWF. Replace `ReactSWF.getFPVersion => SWFPlayerVersion.get` and `ReactSWF.isFPVersionSupported => SWFPlayerVersion.isSupported`.

#### 0.12.3

* Depends on `Object.assign()`, [polyfills are available](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign#Polyfill).

#### 0.11.0

* React 0.13 components no longer support `ref.getDOMNode()`, use `ref.getFPDOMNode()` instead.
* Depends on `Object.is()`, [polyfills are available](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is#Polyfill_for_non-ES6_browsers).

## Properties

Standard DOM properties are forwarded to the underlying ``.

Changes to props cannot be and are not reflected by an already mounted SWF (except for `width` and `height`). You must manually provide a computed `key` to ensure the component is reset when appropriate. Beware, this also applies to `src`.

```
src {string} [required]
width {number}
height {number}
```
```
flashVars {object|string} - {key: {string}}, "key=value&..."
```
```
allowFullScreen {boolean} - true, false*
allowFullScreenInteractive {boolean} - true, false*
allowNetworking {enum} - all*, internal, none
allowScriptAccess {enum} - always, sameDomain*, never
```
```
align {enum} - l, t, r
base {string}
bgcolor {string} - #RRGGBB
browserZoom {enum} - scale*, noscale
fullScreenAspectRatio {enum} - portrait, landscape
loop {boolean} - true*, false
menu {boolean} - true*, false
play {boolean} - true*, false
quality {enum} - low, autolow, autohigh, medium, high, best
salign {enum} - l, t, r, tl, tr
scale {enum} - default*, noborder, exactfit, noscale
seamlessTabbing {boolean} - true*, false
wmode {enum} - window*, direct, opaque, transparent, gpu
```

Detailed explanation of most properties found at [[Flash OBJECT and EMBED tag attributes]](http://helpx.adobe.com/flash/kb/flash-object-embed-tag-attributes.html).

## API

#### Instance methods

```
getFPDOMNode()
returns {?DOMNode} Flash Player object DOM node.

Returns the Flash Player object DOM node.
Should be prefered over `React.findDOMNode`.
```

## AS3 ExternalInterface

#### Security flaws
```
Escape object key characters for FP:
"&" => "&"
"<" => "<"
"\"" => """

Escape object key characters for JS:
"\r" => "\\r"
"\"" => "\\\""
+ wrap key string with "\""
identifiers with keyword names must also be quoted for JS

Escape string characters for JS:
0x005C => "\\\\" (Backslash)
0x2028 => "\\u2028" (Line separator)
0x2029 => "\\u2029" (Paragraph separator)

Invalid UTF8 characters for FP and JS:
0x0000 (NULL character)
0xD800-0xDFFF (Non private use surrogates)
0xFDD0-0xFDEF (Non-characters)
0xFFFE-0xFFFF (Non-characters)
remove or replace with "\uFFFD" (replacement character)
can only be produced by String.fromCharCode(c) in FP, not "\uXXXX" (exception: 0x0000)
```

This list *may* be incomplete.

#### ExternalInterface.addCallback

Returned strings should be encoded using `StringForJS.encode`.

You must provide a unique DOM `id` to `ReactSWF` for IE8-10.

```

```

#### ExternalInterface.call

String arguments should be encoded using `StringForJS.encode`.

#### StringForJS.encode

The Flash run-time does not sufficiently encode strings passed to JavaScript. This can cause run-time errors, string corruption or character substitution to occur. Encoded strings are transparently decoded by the JavaScript run-time.

```as3
public class StringForJS {
private static var UNSAFE_CHARS_REGEX:RegExp = new RegExp(
// NULL-char (0x00) and backslash (0x5C)
"[\\x00\\\\" +
// Line separator (0x2028), paragraph separator (0x2029)
"\u2028-\u2029" +
// Non private use surrogates (0xD800 - 0xDFFF)
String.fromCharCode(0xD800) + "-" + String.fromCharCode(0xDFFF) +
// Non-characters (0xFDD0 - 0xFDEF)
String.fromCharCode(0xFDD0) + "-" + String.fromCharCode(0xFDEF) +
// Non-characters (0xFFFE + 0xFFFF)
String.fromCharCode(0xFFFE) + String.fromCharCode(0xFFFF) + "]",
"g"
);

private static function unsafeCharEscaper():String {
switch (arguments[0]) {
case "\u0000": return "\\0";
case "\u005C": return "\\\\";
case "\u2028": return "\\u2028";
case "\u2029": return "\\u2029";
default: return "\uFFFD";
};
}

// Encode unsafe strings for use with ExternalInterface. Invalid characters
// are substituted by the Unicode replacement character.
public static function encode(value:String):String {
return value.replace(UNSAFE_CHARS_REGEX, unsafeCharEscaper);
}
}
```