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https://github.com/sysl-dev/octopaint
Quick and Lazy Image Converter for Chip8/Octo Games
https://github.com/sysl-dev/octopaint
Last synced: about 1 month ago
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Quick and Lazy Image Converter for Chip8/Octo Games
- Host: GitHub
- URL: https://github.com/sysl-dev/octopaint
- Owner: sysl-dev
- License: mit
- Created: 2019-11-05T01:08:17.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2019-11-05T01:12:07.000Z (about 5 years ago)
- Last Synced: 2024-10-15T06:06:32.336Z (3 months ago)
- Language: Lua
- Size: 19.5 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# OctoPaint
Quick and Lazy Image Converter for Chip8/Octo Games## Guide
Run the OctoPaint.love file though Love2D.Drag an image on top of the window.
Hit ```C``` to convert the image.
Paste it into your Chip8/Octo game.
### Love2D Links
* 32 Bit Windows Love2d - https://bitbucket.org/rude/love/downloads/love-11.3-win32.zip
* 64 Bit Windows Love2d - https://bitbucket.org/rude/love/downloads/love-11.3-win64.zip
* Mac x64 Love2d - https://bitbucket.org/rude/love/downloads/love-11.3-macos.zip
* Linux x64/x86 AppImage Love2d - https://bitbucket.org/rude/love/downloads/love-11.3-x86_64.AppImage## Standard Size Viewer (64x32)
http://johnearnest.github.io/Octo/index.html?key=cbyaycJC
```
: main
v1 := 0
v2 := 0
v3 := 8
i := tile_0
loop
loop
sprite v1 v2 8
i += v3
v1 += 8
while v1 != 64 again
v2 += 8
v1 := 0
while v2 != 32 againreturn
: tile_0
# Converted Image Here
```
http://johnearnest.github.io/Octo/index.html?key=VNvoFglH
## Superchip Size Viewer (128x64)
```
: main
v1 := 0
v2 := 0
v3 := 8
i := tile_0
hires
loop
loop
sprite v1 v2 8
i += v3
v1 += 8
while v1 != 128 again
v2 += 8
v1 := 0
while v2 != 64 againreturn
: tile_0
# Converted Image Here
```