https://github.com/szapp/keeptraderweapons
Prevent traders from auto-equipping their best weapons which made the weapons inaccessible during trading in Gothic, Gothic Sequel, Gothic 2 and Gothic 2 NotR
https://github.com/szapp/keeptraderweapons
daedalus gothic gothic1 gothic2 modding-gothic ninja
Last synced: 4 months ago
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Prevent traders from auto-equipping their best weapons which made the weapons inaccessible during trading in Gothic, Gothic Sequel, Gothic 2 and Gothic 2 NotR
- Host: GitHub
- URL: https://github.com/szapp/keeptraderweapons
- Owner: szapp
- License: other
- Created: 2024-05-05T13:39:14.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2025-08-12T09:51:26.000Z (10 months ago)
- Last Synced: 2025-08-12T11:40:48.847Z (10 months ago)
- Topics: daedalus, gothic, gothic1, gothic2, modding-gothic, ninja
- Language: D
- Homepage:
- Size: 353 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
README
# KeepTraderWeapons
[](https://github.com/szapp/KeepTraderWeapons/actions/workflows/scripts.yml)
[](https://github.com/szapp/KeepTraderWeapons/actions/workflows/validation.yml)
[](https://github.com/szapp/KeepTraderWeapons/actions/workflows/build.yml)
[](https://github.com/szapp/KeepTraderWeapons/releases/latest)
[](https://ko-fi.com/szapp)
[](https://www.worldofgothic.de/dl/download_619.htm)
[](https://clockwork-origins.com/spine)
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2787676234)
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2787675926)
Prevent traders from auto-equipping the best weapons which made them inaccessible during trading (Gothic, Gothic Sequel, Gothic 2 and Gothic 2 NotR)
This is a modular modification (a.k.a. patch or add-on) that can be installed and uninstalled at any time and is virtually compatible with any modification.
It supports Gothic 1, Gothic Sequel, Gothic II (Classic) and Gothic II: NotR.
Generated from [szapp/patch-template](https://github.com/szapp/patch-template).

## About
This patch prevents traders from auto-equipping the best weapons.
Previously that rendered them inaccessible during trading.
When NPCs are out of sight and at midnight, they automatically re-equip their best melee and ranged weapons.
When the player had traded them a better weapon, they would equip it making it unavailable for trading.
The patch intercepts the automatic weapon equipping and prevents NPCs from equipping the best melee and ranged weapons, if they already have another equipped.
Note, that NPCs merely do no longer *re-equip* their best melee and ranged weapon.
However, unrelated to the fix, if an NPC did *not yet have a weapon* of that type equipped, they will still do so.
This is an important mechanic of the game.
Without it, it may happen that NPCs fight with their fists as the game did not let them equip any weapon at all when they spawned.
## Links
- https://forum.worldofplayers.de/forum/threads/1547087
- https://forum.worldofplayers.de/forum/threads/?p=25954713
## Installation
1. Download the latest release of `KeepTraderWeapons.vdf` from the [releases page](https://github.com/szapp/KeepTraderWeapons/releases/latest).
2. Copy the file `KeepTraderWeapons.vdf` to `[Gothic]\Data\`. To uninstall, remove the file again.
The patch is also available on
- [World of Gothic](https://www.worldofgothic.de/dl/download_619.htm) | [Forum thread](https://forum.worldofplayers.de/forum/threads/1547087)
- [Spine Mod-Manager](https://clockwork-origins.com/spine/)
- [Steam Workshop Gothic 1](https://steamcommunity.com/sharedfiles/filedetails/?id=2787676234)
- [Steam Workshop Gothic 2](https://steamcommunity.com/sharedfiles/filedetails/?id=2787675926)
### Requirements
GothicGothic SequelGothic II (Classic)Gothic II: NotR
Version 1.08k_modVersion 1.12fReport version 1.30.0.0Report version 2.6.0.0
Ninja 4 or higher
Toolkit 16 or higher