https://github.com/szymon-budziak/save_that_bridge_android_game
"Save that bridge!" android game for Game Design and Development course at UNINA
https://github.com/szymon-budziak/save_that_bridge_android_game
Last synced: about 2 months ago
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"Save that bridge!" android game for Game Design and Development course at UNINA
- Host: GitHub
- URL: https://github.com/szymon-budziak/save_that_bridge_android_game
- Owner: Szymon-Budziak
- License: mit
- Created: 2023-01-04T21:17:22.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2023-02-20T15:18:45.000Z (about 2 years ago)
- Last Synced: 2025-02-01T02:51:13.523Z (3 months ago)
- Language: Java
- Size: 81.5 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Save That Bridge
"Save That Bridge" is an Android game written in Java and in AndroidStudio for Game Design and Development course at UNINA.
## Gameplay
Here is a short gameplay:
https://user-images.githubusercontent.com/75530523/219958194-f65d5789-fa85-4136-bc38-1f077f2e63ce.mp4
## The structure of the project
The main structure of is under **Save_that_bridge_android_game/app/src/main/java/**.
- In **com/google/fpl/liquidfun/** there is located liquidfun library that is physics library,
- In **unina/game/development/savethatbridge/logic/** there is located logic of the project.
- In **unina/game/development/savethatbridge/physicsapp/** there are located game object,
MainActivity and general project files like GameWorld or AndroidFastRenderView.