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https://github.com/t-88/love2d-platformer-not-finished


https://github.com/t-88/love2d-platformer-not-finished

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# Platformer Game Using Love2d Engine

this a game i am creating, i am not very serious about it just a learning and testing kinda project

## Implemented logic
- basic oga oga camera
- tile selector
- lvl editor and saving lvls
- basic player movement (jump , move , wall sliding , wall jumping , coyote jump)
- collision editor (not every tile is collidable) [trying to figure out how to create an auto rect detection](https://gamedev.stackexchange.com/questions/129648/algorithm-for-healing-multiple-rectangles-into-a-smaller-number-of-rectangles)

## Plans
- i will comeback to this game someday somelife !), i just didn`t want to stop dev and leave it in my folders waiting and waiting..., i mean its XP

## Imgs
![screen shot from the game](https://github.com/t-88/love2d-platformer-not-finished/blob/master/Screenshot_1.png)
![screen shot from the game](https://github.com/t-88/love2d-platformer-not-finished/blob/master/Screenshot_2.png)

## Credit
- planning to make the game with [pixel-adventure](https://pixelfrog-assets.itch.io/pixel-adventure-1) assets
- i cant make readme so thx to [this](https://www.makeareadme.com/#mind-reading)
- lua ser package for saving

## License
[MIT](https://choosealicense.com/licenses/mit/)