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https://github.com/tabularelf/lexicon
Localization System for GameMaker
https://github.com/tabularelf/lexicon
api gamemaker library localization translation
Last synced: 9 days ago
JSON representation
Localization System for GameMaker
- Host: GitHub
- URL: https://github.com/tabularelf/lexicon
- Owner: tabularelf
- License: mit
- Created: 2020-10-07T12:09:15.000Z (about 4 years ago)
- Default Branch: release
- Last Pushed: 2024-10-16T10:35:48.000Z (26 days ago)
- Last Synced: 2024-10-18T04:24:21.476Z (24 days ago)
- Topics: api, gamemaker, library, localization, translation
- Language: Game Maker Language
- Homepage: https://tabelf.link/
- Size: 321 KB
- Stars: 37
- Watchers: 8
- Forks: 4
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-gamemaker - lexicon - Another localization solution focused on simplifying implementation. (Localization / Recommendations)
README
# Lexicon v3.0.6
Lexicon is a localization system focused around on simplifying implementation of adding translation to your GameMaker Studio 2.3+ project, all the while allowing specific sections to be replaced on the fly!
It supports the following:* Substring Replacement/s. (Replacing `{0-9999}`, or `{name_of_variable}` via structs!)
* Substring Replacement/s via struct variables
* Adding/removing languages through built-in functionality.
* Supports CSV/JSON parsing. (As well as functions to help easily add more parsers)For more information, check out the documentation! https://tabularelf.com/docs/lexicon/