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https://github.com/tailsjs/brawl.rs
An experimental Rust server with Supercell's packet decoding.
https://github.com/tailsjs/brawl.rs
Last synced: about 2 months ago
JSON representation
An experimental Rust server with Supercell's packet decoding.
- Host: GitHub
- URL: https://github.com/tailsjs/brawl.rs
- Owner: tailsjs
- Created: 2023-12-14T18:16:25.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-05-28T19:58:07.000Z (8 months ago)
- Last Synced: 2024-05-29T10:48:59.379Z (8 months ago)
- Language: Rust
- Size: 5.86 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# brawl.rs
An experimental Rust server with Supercell's packet decoding.## Setting up.
1. Install [Rust](https://www.rust-lang.org/tools/install)
2. Download/clone repository.
3. Type into console `cargo build`
4. Go to `/target/debug/`
5. Launch executable file* Now you can connect through any Supercell game client with frida injection!
## Why game isn't loading?
Because this server doesn't have any logic.