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https://github.com/takupisu/EditorSceneActiveSwitcher-Unity

Editor上でワンクリックでシーンのLoad、UnLoadを切り替えれる機能
https://github.com/takupisu/EditorSceneActiveSwitcher-Unity

c-sharp editor hierarchy unity

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Editor上でワンクリックでシーンのLoad、UnLoadを切り替えれる機能

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EditorSceneActiveSwitcher-Unity
===

Hierarchy上のチェックボックスでシーンのLoad、UnLoad状態を切り替える機能

It established a check box on the Hierarchy So the scene Load functions, is switching the UnLoad state

![](https://user-images.githubusercontent.com/1674292/47441667-9876a980-d7eb-11e8-93ef-e4821b9d23fc.png)

[![](https://img.shields.io/github/release/takupisu/EditorSceneActiveSwitcher-Unity.svg?label=latest%20version)](https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/releases)
[![](https://img.shields.io/github/release-date/takupisu/EditorSceneActiveSwitcher-Unity.svg)](https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/releases)
![](https://img.shields.io/badge/unity-5.5%2B-green.svg)
[![](https://img.shields.io/github/license/takupisu/EditorSceneActiveSwitcher-Unity.svg)](https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/blob/master/LICENSE.txt)
[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-orange.svg)](http://makeapullrequest.com)

<< [Description](#Description) | [Demo](#demo) | [Download](https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/releases) | [Usage](#usage) >>

### What's new? [See changelog ![](https://img.shields.io/github/release-date/takupisu/EditorSceneActiveSwitcher-Unity.svg?label=last%20updated)](https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/blob/develop/CHANGELOG.md)
### Do you want to receive notifications for new releases? [Watch this repo ![](https://img.shields.io/github/watchers/takupisu/EditorSceneActiveSwitcher-Unity.svg?style=social&label=Watch)](https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/subscription)






## Description

シーンのアクティブ切り替えって頻繁に行う事あるかと思います。
切り替え方法としては、
1. Sceneオブジェクト欄の右メニュークリック
2. メニューの"Unload Scene”をクリッック(or ”Load Sceneをクリック)

"2"クリックしないといけないですね。めんどくさい!

そこで、"1"クリックで切り替えが出来るようにエディタ拡張を作りました!






## Demo

![demo](https://user-images.githubusercontent.com/1674292/47436623-c9ea7780-d7e1-11e8-80a7-265fcc8a6e33.gif "Demo")






## Usage

1. Download unitypackage from [Releases](https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/releases).
2. Import the package into your Unity project. Select `Import Package > Custom Package` from the `Assets` menu.
![](https://user-images.githubusercontent.com/12690315/46570979-edbb5a00-c9a7-11e8-845d-c5ee279effec.png)
5. You can change scene "load" or "unload".
6. Enjoy!

##### Requirement

* Unity 5.5+ *(included Unity 2018.x)*
* No other SDK are required






## License

* MIT

## Author

[Takumi Hanzawa](https://github.com/takupisu)

## See Also

* GitHub page : https://github.com/takupisu/EditorSceneActiveSwitcher-Unity
* Releases : https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/releases
* Issue tracker : https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/issues
* Current project : https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/projects/1
* Change log : https://github.com/takupisu/EditorSceneActiveSwitcher-Unity/blob/master/CHANGELOG.md