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https://github.com/tanner-davison/game-stats_memory-mgmt_by_tanner_davison
This C++ project demonstrates various concepts such as dynamic memory management, class object instances tracking, and user interaction for updating and verifying game statistics.
https://github.com/tanner-davison/game-stats_memory-mgmt_by_tanner_davison
Last synced: 2 months ago
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This C++ project demonstrates various concepts such as dynamic memory management, class object instances tracking, and user interaction for updating and verifying game statistics.
- Host: GitHub
- URL: https://github.com/tanner-davison/game-stats_memory-mgmt_by_tanner_davison
- Owner: Tanner-Davison
- Created: 2024-07-02T04:43:16.000Z (6 months ago)
- Default Branch: master
- Last Pushed: 2024-08-31T06:33:49.000Z (4 months ago)
- Last Synced: 2024-10-09T17:10:58.411Z (2 months ago)
- Language: C++
- Homepage:
- Size: 49.8 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Game Statistics and Entity Management
## Created By: Tanner Davison
This C++ project demonstrates various concepts such as dynamic memory management, class object instances tracking, and user interaction for updating and verifying game statistics.
## Features
- **Dynamic Memory Management:** Demonstrates the use of pointers, dynamic allocation, and deallocation of memory.
- **Game Statistics Management:** Create and manage game statistics like levels and rooms.
- **User Interaction:** Input scores, update them, and verify the list of scores.
- **Custom Structures:** A `GreatestNum` structure is used to compare scores and determine the winner.
- **Recursion:** Demonstrates recursion with a factorial function and a number guessing game.
- **Color Output:** Utilizes Windows API to set console text colors.## Code Overview
### Main Functionalities
1. **Score Input & Display:**
- `inputArr(int* scoresP, int size)`: Function to input scores.
- `printArr(int* scoresP, int size)`: Function to print scores.2. **Score Modification:**
- `modifyValue(int* const ptr)`: Modify the value of a score.
- `updateScore(int* scoresP, int size)`: Update a specific score.
- `verifyList(int* scoresP, int size)`: Allows the user to make updates to the list.3. **Game Stats & Vector Operations:**
- `printMember(const GameStats& obj)`: Prints the current level of the game.
- `setColor(int color)`: Sets the console text color using the Windows API.4. **Recursion Examples:**
- `unsigned long factorial(unsigned long n)`: Computes the factorial of a number.
- `checkNum(int ptr, int answer, int tries)`: Recursive function for a number guessing game.5. **Object Management:**
- Manage instances of `GameStats` and `Vector3D` objects.
- Compare vector values using the `compare` method.## Dependencies
- **fmt Library:** Used for formatting strings, numbers, and other data types in the program.
- **Windows API:** Utilized to change console text color.## Setup
1. Clone the repository:
```bash
git clone https://github.com/Tanner-Davison/Game-Stats_Memory-Mgmt_by_Tanner_Davison.git
```2. Compile the code using a C++ compiler with support for the fmt library.
3. Run the executable to start managing game statistics and entities.
## License
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.
## Contact
For any questions or feedback, feel free to reach out at [email protected].