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https://github.com/tannheuser/ultraracing
Racing game implemented as Angular SPA
https://github.com/tannheuser/ultraracing
angular angular-cli angular-material angular7 codeschool game ngrx ngrx-effects ngrx-store
Last synced: about 2 months ago
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Racing game implemented as Angular SPA
- Host: GitHub
- URL: https://github.com/tannheuser/ultraracing
- Owner: Tannheuser
- Created: 2016-08-21T22:21:18.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2023-01-09T22:27:23.000Z (about 2 years ago)
- Last Synced: 2024-04-14T05:30:12.833Z (9 months ago)
- Topics: angular, angular-cli, angular-material, angular7, codeschool, game, ngrx, ngrx-effects, ngrx-store
- Language: TypeScript
- Homepage:
- Size: 4.63 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 50
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# UltraRacing
This project was generated with [Angular CLI](https://github.com/angular/angular-cli) version 6.2.1.
## Development server
Run `ng serve` for a dev server. Navigate to `http://localhost:4200/`. The app will automatically reload if you change any of the source files.
## Code scaffolding
Run `ng generate component component-name` to generate a new component. You can also use `ng generate directive|pipe|service|class|guard|interface|enum|module`.
## Build
Run `ng build` to build the project. The build artifacts will be stored in the `dist/` directory. Use the `--prod` flag for a production build.
## Running unit tests
Run `ng test` to execute the unit tests via [Karma](https://karma-runner.github.io).
## Running end-to-end tests
Run `ng e2e` to execute the end-to-end tests via [Protractor](http://www.protractortest.org/).
## Further help
To get more help on the Angular CLI use `ng help` or go check out the [Angular CLI README](https://github.com/angular/angular-cli/blob/master/README.md).