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https://github.com/tapio/golem-quest

My attempt for 7 Day Roguelike Challenge 2014
https://github.com/tapio/golem-quest

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My attempt for 7 Day Roguelike Challenge 2014

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README

        

Golem Quest
===========

A browser based 7DRL game powered by WebGL.

See LICENSE file for copying information.

Playing online (recommended)
----------------------------

Go to http://tapiov.net/golem-quest/

Playing offline (more involved)
-------------------------------

1. Either clone the git repository or download the zip archive from https://github.com/tapio/golem-quest
2. Either setup your browser to temporarily accept local file access or run a web server
- Instructions: https://github.com/mrdoob/three.js/wiki/How-to-run-things-locally
3. Navigate to the index.html file in the root of the game's files

Versions
--------

This game was originally done in 7 days for the Seven Day Roguelike Challenge 2014. It is also an entry to Procedural Death Jam that ran concurrently, but lasted a day longer. Between the 7DRL and PDJ submissions, there was only documentation changes and one minor bug fix. As the game is complete, I don't expect major new development. Nevertheless, these original versions are preserved in git tags `7drl` and `pdj`.

Credits
-------

**Programming**

* Tapio Vierros

**Art**

* Yughues (aka Nobiax)
* Ferns, stones, ground textures, replacement textures for some other models
* Clint Bellanger
* Animal figurines, potions
* hendori-sama, umask007
* Golems
* riidom
* Ghoul
* Clement Wu, Nikolaus & Botanic
* Cerberus
* Wciow and John.d.h
* Spider
* Lamoot, Clint Bellanger, arikel, CruzR
* Pillars and obelisks
* Daniel74
* Tower
* Kasia88, SeekerofAwe, AncientBeast
* Horn head
* Lorc
* Favicon

For license information and links, see the readme file of the corresponding asset.

**Libraries**

* Three.js - http://threejs.org/ (MIT)
* PathFinding.js - https://github.com/qiao/PathFinding.js (MIT)