https://github.com/tayleruva/slugshuttle-swift
The Swift Edition of SlugShuttle
https://github.com/tayleruva/slugshuttle-swift
game gubsluggames ios macos swift
Last synced: 2 months ago
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The Swift Edition of SlugShuttle
- Host: GitHub
- URL: https://github.com/tayleruva/slugshuttle-swift
- Owner: TaylerUva
- Created: 2018-07-19T03:07:10.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2018-08-07T09:06:59.000Z (almost 8 years ago)
- Last Synced: 2025-02-13T10:46:39.214Z (over 1 year ago)
- Topics: game, gubsluggames, ios, macos, swift
- Language: Swift
- Homepage:
- Size: 700 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: Readme.md
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README
# SlugShuttle Swift Edition 🚀
### NOTE: This game is being ported to the cross platform Unity Game Engine: [SlugShuttle Unity Build](https://github.com/TaylerUva/SlugShuttle)
#### Only the Unity version will be updated in the future and is currently playable at https://Tayler.Tech/SlugShuttle/
## Cross-platform macOS and iOS game programmed in the Swift language
#### Special features of the code of this game:
- Custom Button Node
- Adjusts Resolution based on iOS rotation or macOS window size
- Does not rely on SKS files for scenes and is instead set to device resolution
- Motion controls work regardless of device orientation
- Device orientation can be changed on the fly
- Cross-platform for iOS and macOS (tvOS is untested as I don't have an Apple TV)
- Version 1.0 Alpha was developed in only 1 week
## Produced by GubSlug Games:
#### Developers:
[Tayler Uva](https://Tayler.Tech)
#### Sprite Designers:
[Angela Kim](https://github.com/AngelaKimmy)