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https://github.com/taylorthurlow/interaktor

a fork of collectiveidea/interactor which takes a more strict approach to service objects
https://github.com/taylorthurlow/interaktor

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a fork of collectiveidea/interactor which takes a more strict approach to service objects

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# Interaktor

[![Gem Version](https://img.shields.io/gem/v/interaktor.svg)](http://rubygems.org/gems/interaktor)
[![Build Status](https://img.shields.io/travis/collectiveidea/interaktor/master.svg)](https://travis-ci.org/taylorthurlow/interaktor)

**DISCLAIMER: Interaktor is under active development. Feel free to use it, but until 1.0 is released, any update could break compatibility with an older version.**

**Interaktor** is a fork of [Interactor by collectiveidea](https://github.com/collectiveidea/interactor). While Interactor is still used by collectiveidea internally, communication and progress has been slow in adapting to pull requests and issues. This inactivity combined with my desire to dial back on the Interactor's inherent permissivity led me to fork it and create Interaktor.

Fundamentally, Interaktor is the same as Interactor, but with the following changes:

- Required explicit definition of interaktor "attributes" which replaces the concept of the interaktor context. Attributes are defined using a schema DSL provided by [dry-schema](https://github.com/dry-rb/dry-schema), which allows for complex validation, if desired.
- The interaktor "context" is no longer a public-facing concept, all data/attribute accessors/setters are defined as attributes
- Attributes passed to `#fail!` must be defined in advance
- Interaktors support early-exit functionality through the use of `#success!`, which functions the same as `#fail!` in that you must define the required success attributes on the interaktor

## Getting started

Add `interaktor` to your Gemfile and `bundle install`.

```ruby
gem "interaktor"
```

## What is an interaktor?

An interaktor is a simple, single-purpose object.

Interaktors are used to encapsulate your application's [business logic](http://en.wikipedia.org/wiki/Business_logic). Each interaktor represents one thing that your application _does_.

### Attributes

#### Input attributes

Depending on its definition, an interaktor may require attributes to be passed in when it is invoked. These attributes contain everything the interaktor needs to do its work.

Attributes are defined using a schema DSL provided by the [dry-schema](https://github.com/dry-rb/dry-schema) gem. It allows the construction of schemas for validating attributes. The schema is typically provided as a block argument to the `input` class method as seen below.

This example is an extremely simple case, and dry-schema supports highly complex schema validation, like type checking, nested hash data validation, and more. For more information on defining an attribute schema, please see the [dry-schema documentation website](https://dry-rb.org/gems/dry-schema). This link should take you to the latest version of dry-schema, but be sure to check that the version of dry-schema in your application bundle matches the documentation you are viewing.

```ruby
class CreateUser
include Interaktor

input do
required(:name)
optional(:email)
end

def call
User.create!(
name: name,
email: email,
)
end
end

CreateUser.call(name: "Foo Bar")
```

`input` will also accept a `Dry::Schema::Params` object directly, if for some reason the schema needs to be constructed elsewhere.

**A note about type checking**: Type checking is cool, but Ruby is a dynamic language, and Ruby developers tend to utilize the idea of [duck typing](https://en.wikipedia.org/wiki/Duck_typing). Forcing the attributes of an interaktor to be of a certain type in order to validate might sound like a good idea, but it can often cause problems in situations where you might like to use duck typing, for example, when using stubs in tests.

#### Output attributes

Based on the outcome of the interaktor's work, we can require certain attributes. In the example below, we must succeed with a `user_id` attribute, and if we fail, we must provide an `error_messages` attribute.

The use of `#success!` allows you to early-return from an interaktor's work. If no `success` attribute is provided, and the `call` method finishes execution normally, then the interaktor is considered to be in a successful state.

```ruby
class CreateUser
include Interaktor

input do
required(:name).filled(:string)
end

success do
required(:user_id).value(:integer)
end

failure do
required(:error_messages).value(array[:string])
end

def call
user = User.new(name: name)

if user.save
success!(user_id: user.id)
else
fail!(error_messages: user.errors.full_messages)
end
end
end

result = CreateUser.call(name: "Foo Bar")

if result.success?
puts "The new user ID is: #{result.user_id}".
else
puts "Creating the user failed: #{result.error_messages.join(", ")}".
end
```

#### Dealing with failure

`#fail!` always throws an exception of type `Interaktor::Failure`.

Normally, however, these exceptions are not seen. In the recommended usage, the caller invokes the interaktor using the class method `.call`, then checks the `#success?` method of the returned object. This works because the `call` class method swallows exceptions. When unit testing an interaktor, if calling custom business logic methods directly and bypassing `call`, be aware that `fail!` will generate such exceptions.

See _Interaktors in the controller_, below, for the recommended usage of `.call` and `#success?`.

### Hooks

#### Before hooks

Sometimes an interaktor needs to prepare something before the interaktor is even run. This can be done with before hooks on the interaktor.

```ruby
before do
# Do some stuff
end
```

A symbol argument can also be given, rather than a block.

```ruby
before :do_some_stuff

def do_some_stuff
# Do some stuff
end
```

#### After hooks

Interaktors can also perform teardown operations after the interaktor instance is run. They are only run on success.

```ruby
after do
user.reload
end
```

#### Ensure hooks

Very similar to `after` hooks, but the hooks are run in an `ensure` block in the order they are defined.

```ruby
ensure_hook do
file.close
end
```

#### Around hooks

You can also define around hooks in the same way as before or after hooks, using either a block or a symbol method name. The difference is that an around block or method accepts a single argument. Invoking the `call` method on that argument will continue invocation of the interaktor. For example, with a block:

```ruby
around do |interaktor|
# Do stuff before
interaktor.call
# Do stuff after
end
```

With a method:

```ruby
around :do_stuff_around

def do_stuff_around(interaktor)
# Do stuff before
interaktor.call
# Do stuff after
end
```

If `#fail!` is called, any code defined in the hook after the call to the interaktor will not be run.

#### Hook sequence

Before hooks are invoked in the order in which they were defined while after hooks are invoked in the opposite order. Around hooks are invoked outside of any defined before and after hooks. For example:

```ruby
around do |interaktor|
puts "around before 1"
interaktor.call
puts "around after 1"
end

around do |interaktor|
puts "around before 2"
interaktor.call
puts "around after 2"
end

before do
puts "before 1"
end

before do
puts "before 2"
end

after do
puts "after 1"
end

after do
puts "after 2"
end
```

will output:

```
around before 1
around before 2
before 1
before 2
after 2
after 1
around after 2
around after 1
```

#### Interaktor concerns

An interaktor can define multiple before/after hooks, allowing common hooks to be extracted into interaktor concerns.

```ruby
module InteraktorDoStuff
extend ActiveSupport::Concern

included do
around do |interaktor|
# Do stuff before
interaktor.call
# Do stuff after
end
end
end
```

## Kinds of interaktors

There are two kinds of interaktors built into the Interaktor library: basic interaktors and organizers.

### Interaktors

A basic interaktor is a class that includes `Interaktor` and defines `call`.

```ruby
class AuthenticateUser
include Interaktor

input do
required(:email).filled(:string)
required(:password).filled(:string)
end

success do
required(:user)
required(:token).filled(:string)
end

failure do
required(:message).filled(:string)
end

def call
if user = User.authenticate(email, password)
success!(user: user, token: user.secret_token)
else
fail!(message: "authenticate_user.failure")
end
end
end
```

Basic interaktors are the building blocks. They are your application's single-purpose units of work.

### Organizers

An organizer is an important variation on the basic interaktor. Its single purpose is to run _other_ interaktors.

```ruby
class PlaceOrder
include Interaktor::Organizer

input do
required(:order_params).filled(:hash)
end

organize CreateOrder, ChargeCard, SendThankYou
end
```

In the controller, you can run the `PlaceOrder` organizer just like you would any other interaktor:

```ruby
class OrdersController < ApplicationController
def create
result = PlaceOrder.call(order_params: order_params)

if result.success?
redirect_to result.order
else
@order = result.order
render :new
end
end

private

def order_params
params.require(:order).permit!
end
end
```

The organizer passes any of its own defined attributes into first interaktor that it organizes. That first interaktor is then called and executed using those attributes. For the following interaktors in the organize list, each interaktor receives its attributes from the previous interaktor (both input attributes and success attributes). Any attributes which are _not_ accepted by the next interaktor (listed as required or optional attributes) are dropped in the transition.

#### Rollback

If any one of the organized interaktors fails, the organizer stops. If the `ChargeCard` interaktor fails, `SendThankYou` is never called.

In addition, any interaktors that had already run are given the chance to undo themselves, in reverse order. Simply define the `rollback` method on your interaktors.

```ruby
class CreateOrder
include Interaktor

input do
required(:order_params).filled(:hash)
end

success do
required(:order)
end

def call
order = Order.create(order_params)

if order.persisted?
success!(order: order)
else
fail!
end
end

def rollback
order.destroy
end
end
```

**NOTE:** The interaktor that fails is _not_ rolled back. Because every interaktor should have a single purpose, there should be no need to clean up after any failed interaktor. This is why the rollback method above can access the `order` success attribute - rollback is only called on successful interaktors.

## Testing interaktors

When written correctly, an interaktor is easy to test because it only _does_ one thing. Take the following interaktor:

```ruby
class AuthenticateUser
include Interaktor

input do
required(:email).filled(:string)
required(:password).filled(:string)
end

success do
required(:user)
required(:token).filled(:string)
end

failure do
required(:message).filled(:string)
end

def call
if user = User.authenticate(email, password)
success!(user: user, token: user.secret_token)
else
fail!(message: "authenticate_user.failure")
end
end
end
```

You can test just this interaktor's single purpose and how it affects the result.

```ruby
describe AuthenticateUser do
subject(:result) { AuthenticateUser.call(email: "[email protected]", password: "secret") }

describe ".call" do
context "when given valid credentials" do
let(:user) { double(:user, secret_token: "token") }

before do
allow(User).to receive(:authenticate).with("[email protected]", "secret").and_return(user)
end

it "succeeds" do
expect(result).to be_a_success
end

it "provides the user" do
expect(result.user).to eq(user)
end

it "provides the user's secret token" do
expect(result.token).to eq("token")
end
end

context "when given invalid credentials" do
before do
allow(User).to receive(:authenticate).with("[email protected]", "secret").and_return(nil)
end

it "fails" do
expect(result).to be_a_failure
end

it "provides a failure message" do
expect(result.message).to be_present
end
end
end
end
```

### Isolation

You may notice that we stub `User.authenticate` in our test rather than creating users in the database. That's because our purpose in `spec/interaktors/authenticate_user_spec.rb` is to test just the `AuthenticateUser` interaktor. The `User.authenticate` method is put through its own paces in `spec/models/user_spec.rb`.

It's a good idea to define your own interfaces to your models. Doing so makes it easy to draw a line between which responsibilities belong to the interaktor and which to the model. The `User.authenticate` method is a good, clear line. Imagine the interaktor otherwise:

```ruby
class AuthenticateUser
include Interaktor

input do
required(:email).filled(:string)
required(:password).filled(:string)
end

success do
required(:user)
end

failure do
required(:message).filled(:string)
end

def call
user = User.find_by(email: email)

# Yuck!
if user && BCrypt::Password.new(user.password_digest) == password
success!(user: user)
else
fail!(message: "authenticate_user.failure")
end
end
end
```

It would be very difficult to test this interaktor in isolation and even if you did, as soon as you change your ORM or your encryption algorithm (both model concerns), your interaktors (business concerns) break.

_Draw clear lines._

### Integration

While it's important to test your interaktors in isolation, it's just as important to write good integration or acceptance tests.

One of the pitfalls of testing in isolation is that when you stub a method, you could be hiding the fact that the method is broken, has changed or doesn't even exist.

When you write full-stack tests that tie all of the pieces together, you can be sure that your application's individual pieces are working together as expected. That becomes even more important when you add a new layer to your code like interaktors.

### Controllers

One of the advantages of using interaktors is how much they simplify controllers and their tests. Because you're testing your interaktors thoroughly in isolation as well as in integration tests (right?), you can remove your business logic from your controller tests.

```ruby
class SessionsController < ApplicationController
def create
result = AuthenticateUser.call(session_params)

if result.success?
session[:user_token] = result.token
redirect_to result.user
else
flash.now[:message] = t(result.message)
render :new
end
end

private

def session_params
params.require(:session).permit(:email, :password)
end
end
```

```ruby
describe SessionsController do
describe "#create" do
before do
expect(AuthenticateUser).to receive(:call).once.with(email: "[email protected]", password: "secret").and_return(result)
end

context "when successful" do
let(:user) { double(:user, id: 1) }
let(:result) { double(:result, success?: true, user: user, token: "token") }

it "saves the user's secret token in the session" do
expect {
post :create, session: { email: "[email protected]", password: "secret" }
}.to change {
session[:user_token]
}.from(nil).to("token")
end

it "redirects to the homepage" do
response = post :create, session: { email: "[email protected]", password: "secret" }

expect(response).to redirect_to(user_path(user))
end
end

context "when unsuccessful" do
let(:result) { double(:result, success?: false, message: "message") }

it "sets a flash message" do
expect {
post :create, session: { email: "[email protected]", password: "secret" }
}.to change {
flash[:message]
}.from(nil).to(I18n.translate("message"))
end

it "renders the login form" do
response = post :create, session: { email: "[email protected]", password: "secret" }

expect(response).to render_template(:new)
end
end
end
end
```

This controller test will have to change very little during the life of the application because all of the magic happens in the interaktor.

### Rails

Interactor provided [interactor-rails](https://github.com/collectiveidea/interactor-rails), which ensures `app/interactors` is included in your autoload paths, and provides generators for new interactors. I have no intention of maintaining generators but if someone feels strongly enough to submit a pull request to include the functionality in _this_ gem (not a separate Rails one) then I will be happy to take a look. Making sure `app/interaktors` is included in your autoload paths is something I would like to do soon.