https://github.com/tburrows13/spidertronenhancements
Factorio mod with various QoL improvements for spidertrons
https://github.com/tburrows13/spidertronenhancements
factorio factorio-mod
Last synced: 12 days ago
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Factorio mod with various QoL improvements for spidertrons
- Host: GitHub
- URL: https://github.com/tburrows13/spidertronenhancements
- Owner: tburrows13
- License: mit
- Created: 2021-01-04T14:00:30.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2024-05-11T04:30:44.000Z (12 months ago)
- Last Synced: 2024-10-14T14:26:54.571Z (6 months ago)
- Topics: factorio, factorio-mod
- Language: Lua
- Homepage: https://mods.factorio.com/mod/SpidertronEnhancements
- Size: 38.7 MB
- Stars: 3
- Watchers: 2
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Changelog: changelog.txt
- License: LICENSE
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README
# Spidertron Enhancements
Some simple features to make your life easier whilst using a spidertron. All features can be turned on or off individually.
### Enter vehicles from spidertron
Press `Enter` near a vehicle whilst riding a spidertron to enter the vehicle. Configure which vehicles can be entered in settings.

### Quick toggle spidertron
Press `Shift + Enter` to exit or re-enter the spidertron.

### Spidertron remote pathfinder
`Control + Right-click` with the spidertron remote to use the pathfinder to automatically navigate around water.

### Recall last used spidertron
Press `Alt + C` or click on the shortcut to call your most recently driven spidertron to you.
### Spidertron remote pipette
Press `Shift + Q` whilst hovering your cursor over a spidertron to select a remote connected to that spidertron.
If you aren't hovering your cursor over a spidertron, it will pick a remote connected to the spidertron you are driving.When [Spidertron Patrols](https://mods.factorio.com/mod/SpidertronPatrols) is installed, press `Control + Shift + Q` to pipette a patrol remote.
### Open vehicle inventories directly
Press `Shift + E` whilst holding a spidertron remote to open the inventory of the connected spidertron. If not holding a remote, it will open the inventory of the vehicle (not just a spidertron!) you are driving.
Spidertron inventories will never be forcibly closed, no matter how far away the spidertron becomes from the player.### Spidertron corpse with inventory
Spidertron inventories are saved into a corpse instead of being lost when it dies.

### Increase spidertron size
Spidertron size can be increased in settings. Default size is unchanged from vanilla.### Configure spidertron sounds
Spidertron volume and sound play frequency can be changed in settings. Default values are unchanged from vanilla. Affects modded spidertrons as well.
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## Known Bugs / Limitations- Spidertron equipment grids and logistics cannot function whilst the spidertron is 'inside' the player
- When a spidertron enters a vehicle or is quick-toggled, any remotes connected to it that are stored in an inventory more than 30 tiles from a player will become disconnected
- Compatibility with [Spidertron Weapon Switcher](https://mods.factorio.com/mod/SpidertronWeaponSwitcher) is a little unstable. Ammo in an inactive weapon's slots will be lost when you enter a vehicle or quick toggle with a spidertron from this mod.---
## TranslationYou can help by translating this mod into your language using [CrowdIn](https://crowdin.com/project/factorio-mods-localization). Any translations made will be included in the next release.
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Please let me know in the "Discussion" section of the mod portal if you have suggestions for this mod.
Check out my other mods: [Spidertron Patrols](https://mods.factorio.com/mod/SpidertronPatrols) and [Spidertron Engineer](https://mods.factorio.com/mod/SpidertronEngineer)