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https://github.com/tcoppex/m2-irradiance-env-map
Implementation of the irradiance environment map algorithm.
https://github.com/tcoppex/m2-irradiance-env-map
computer-graphics environment-mapping irradiance-map
Last synced: 1 day ago
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Implementation of the irradiance environment map algorithm.
- Host: GitHub
- URL: https://github.com/tcoppex/m2-irradiance-env-map
- Owner: tcoppex
- Created: 2014-02-06T16:48:33.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2014-02-06T16:50:14.000Z (almost 11 years ago)
- Last Synced: 2024-04-19T16:13:30.469Z (7 months ago)
- Topics: computer-graphics, environment-mapping, irradiance-map
- Language: C
- Homepage:
- Size: 8.06 MB
- Stars: 10
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
year : 2012
# About #
This project aims to implement Ravi Ramamoorthi & Pat Hanrahan's technique
as described in their 2001 paper :
"An Efficient Representation for Irradiance Environment Maps"# Compilation #
Third parties used :
-FreeImage 3 (as static library)
-GLEW 1.7 (as static library create at compile-time)
-GLSW (as static library create at compile-time)
-GLM (as headers)# Controls #
1, 2, 3 .. : Change the current cubemap.
left button + mouse : Rotate the camera.
←↑→↓ : Move the camera.
'r' : Toggle skybox auto-rotate.