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https://github.com/technologists-team/hypercube

ECS game engine on C#, created with OpenGL & GLFW (Silk.NET)
https://github.com/technologists-team/hypercube

c-sharp ecs engine game game-engine glfw3 opengl opentk silk-net

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ECS game engine on C#, created with OpenGL & GLFW (Silk.NET)

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Hypercube

[![C#](https://img.shields.io/badge/c%23-%23239120.svg?style=for-the-badge&logo=c-sharp&logoColor=white)](https://learn.microsoft.com/en-us/dotnet/csharp/)
[![.Net](https://img.shields.io/badge/.NET-5C2D91?style=for-the-badge&logo=.net&logoColor=white)](https://dotnet.microsoft.com/en-us/download)
[![OpenGL Badge](https://img.shields.io/badge/OpenGL-5586A4?logo=opengl&logoColor=white&style=for-the-badge)](https://www.opengl.org/)
[![License: MIT](https://img.shields.io/badge/License-MIT-blue.svg?style=for-the-badge)](https://opensource.org/licenses/MIT)

# About

Hypercube is a game engine/framework inspired by RobustToolbox, for creating cross-platform desktop games, with a predominant approach in ECS.

> [!NOTE]
> Checkout the [Documentation](https://github.com/technologists-team/hypercube/wiki)

## License
All code for the repository is licensed under [MIT](https://github.com/Tornado-Technology/hypercube/blob/master/LICENSE).