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https://github.com/teedjay/msx-graphics
Tiles and sprites graphics for the MSX computers
https://github.com/teedjay/msx-graphics
assembly-z80 msx tms9918 vdp z80 z80-assembly
Last synced: 7 days ago
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Tiles and sprites graphics for the MSX computers
- Host: GitHub
- URL: https://github.com/teedjay/msx-graphics
- Owner: teedjay
- Created: 2021-06-21T13:58:43.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2024-01-16T16:25:24.000Z (10 months ago)
- Last Synced: 2024-01-17T00:58:18.549Z (10 months ago)
- Topics: assembly-z80, msx, tms9918, vdp, z80, z80-assembly
- Language: Assembly
- Homepage:
- Size: 4.8 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# msx-graphics
Show some tiles and sprites graphics for the MSX computers.## Information about the MSX
- [MSX Technical Data Book](msx_technical_data_book.pdf)## Prerequisite
- Install [WLA-HL](https://www.villehelin.com/wla.html) to assemble and link code
- Install an MSX emulator, like [openMSX](https://openmsx.org), to runFor MacOS use Homebrew to install :
```
brew install wla-dx
brew install openmsx
```## Build
First assemble with z80 target, then link object as rom image.```
wla-z80 teedjay.asm
wlalink teedjay.link teedjay.rom
```## Run using MSX emulator
On MacOS you could open the ROM you just built manually from the menu of the emulator, or from command line.
```
openmsx teedjay.rom
```## What does it look like?
![Sceenshot](screenshot.png "Sceenshot from openMSX")