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https://github.com/temporal/parendeck2d
A 2D game engine written in Lisp.
https://github.com/temporal/parendeck2d
common-lisp game-engine
Last synced: 11 days ago
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A 2D game engine written in Lisp.
- Host: GitHub
- URL: https://github.com/temporal/parendeck2d
- Owner: TeMPOraL
- Created: 2016-02-25T20:29:01.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2017-11-26T19:45:15.000Z (about 7 years ago)
- Last Synced: 2024-11-18T14:10:25.934Z (2 months ago)
- Topics: common-lisp, game-engine
- Language: Common Lisp
- Size: 371 KB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.org
Awesome Lists containing this project
README
#+title: Parendeck 2D Engine
#+startup: hidestarsA rebirth of Holodeck 2D idea from my teenage years, except this time it's not C++ but Lisp :).
This time the architecture is... incremental, i.e. I'll be throwing
code at the pile until some structure manifests itself, and then
refactor accordingly.* Games currently using the engine
- [[https://github.com/TeMPOraL/tswr-asteroids/][TSW Redux: Asteroids]] (PROTOTYPE) (WIP)
- [[https://github.com/TeMPOraL/lispjam-2017-04][Sheeps!]]* Credits
** Entity-Component-System
The initial concept was copied from [[https://github.com/lispgames/ECS][ECS]] by Michael Fiano.