https://github.com/tenrys/fateautosync
Automatically synchronizes the level of your character whenever you join a FATE in Final Fantasy XIV.
https://github.com/tenrys/fateautosync
ffxiv ffxiv-modding ffxiv-plugin ffxivlauncher
Last synced: 8 months ago
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Automatically synchronizes the level of your character whenever you join a FATE in Final Fantasy XIV.
- Host: GitHub
- URL: https://github.com/tenrys/fateautosync
- Owner: Tenrys
- Created: 2021-04-17T09:46:47.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2023-01-19T18:30:04.000Z (over 3 years ago)
- Last Synced: 2025-04-30T09:57:58.869Z (about 1 year ago)
- Topics: ffxiv, ffxiv-modding, ffxiv-plugin, ffxivlauncher
- Language: C#
- Homepage:
- Size: 21.5 KB
- Stars: 11
- Watchers: 2
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# FATEAutoSync
Automatically synchronizes the level of your character whenever you join a FATE in Final Fantasy XIV.
`/fateautosync` to toggle without uninstalling the plug-in.
This is very basic, but it works. I don't know if it's bad for performance, really, I'm not used to Dalamud or C# at all for that matter. Even doing something like reading a byte from a memory address is exciting to me...
It will break whenever the game updates, I assume, but finding the one address needed to know whether or not we are currently participating in a FATE is very easy to find.
Maybe this is overkill, since I hear it can be done with Triggernometry most likely. But I wanted to have fun with C# for 5 minutes. (even though a big chunk of this comes from [QoLBar](https://github.com/UnknownX7/QoLBar) for chat command execution, and other plugins for knowing finding out how to read memory)
## Screenshot
