https://github.com/terrafx/terrafx.interop.pulseaudio
Interop bindings for Pulse Audio.
https://github.com/terrafx/terrafx.interop.pulseaudio
csharp dotnet-core hacktoberfest interop pulseaudio
Last synced: 4 months ago
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Interop bindings for Pulse Audio.
- Host: GitHub
- URL: https://github.com/terrafx/terrafx.interop.pulseaudio
- Owner: terrafx
- License: mit
- Created: 2019-06-20T07:36:47.000Z (about 7 years ago)
- Default Branch: main
- Last Pushed: 2025-10-22T03:10:43.000Z (8 months ago)
- Last Synced: 2025-10-22T04:32:50.155Z (8 months ago)
- Topics: csharp, dotnet-core, hacktoberfest, interop, pulseaudio
- Language: C#
- Homepage:
- Size: 334 KB
- Stars: 13
- Watchers: 2
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: docs/README.md
- Contributing: docs/CONTRIBUTING.md
- License: LICENSE.md
- Code of conduct: docs/CODE_OF_CONDUCT.md
- Codeowners: docs/CODEOWNERS
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README
# TerraFX.Interop.PulseAudio
Interop bindings for Pulse Audio.

[](https://discord.terrafx.dev/)
Packages are available at: https://github.com/orgs/terrafx/packages or via the NuGet Feed URL: https://pkgs.terrafx.dev/index.json
## Table of Contents
* [Code of Conduct](#code-of-conduct)
* [License](#license)
* [Contributing](#contributing)
* [Goals](#goals)
* [Languages and Frameworks](#languages-and-frameworks)
### Code of Conduct
ClangSharp and everyone contributing (this includes issues, pull requests, the
wiki, etc) must abide by the .NET Foundation Code of Conduct:
https://dotnetfoundation.org/about/code-of-conduct.
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at conduct@dotnetfoundation.org.
### License
Copyright © Tanner Gooding and Contributors. Licensed under the MIT License
(MIT). See [LICENSE](../LICENSE.md) in the repository root for more information.
### Contributing
If you are looking to contribute you should read our
[Contributing](CONTRIBUTING.md) documentation.
### Goals
TerraFX is aiming to be a cross-platform framework for developing multimedia-
based applications.
* We plan on primarily supporting Linux and Windows and are looking at the
possibility of supporting MacOS as well.
* We plan on providing an API that abstracts over the various lower-level
graphics, audio, and windowing libraries APIs and makes them easy to use.
### Languages and Frameworks
TerraFX uses C# as its primary development language and .NET Core as our primary
target framework.
### .NET Foundation
This project is supported by the [.NET Foundation](https://dotnetfoundation.org).