https://github.com/terribledev/xivsync.net
API binding for XIV Sync
https://github.com/terribledev/xivsync.net
Last synced: 10 months ago
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API binding for XIV Sync
- Host: GitHub
- URL: https://github.com/terribledev/xivsync.net
- Owner: TerribleDev
- License: mit
- Created: 2015-07-04T18:54:28.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2015-07-06T01:38:01.000Z (almost 11 years ago)
- Last Synced: 2025-09-06T08:53:00.211Z (10 months ago)
- Language: C#
- Size: 125 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: Readme.md
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README
[](https://ci.appveyor.com/project/tparnell8/xivsync-net)
## What is this?
A C# binding against the XVI sync API binding
## How to use?
basically new up a new `LodeStoneAPI();`
You can search for a character using the name/world, and then get the charater data from the id search results. Or you can find the ID by looking at the url of the character profile you are seraching for
```csharp
var api = new LodestoneApi();
var res = api.SearchCharacter("Lucia Yokoyama", "Midgardsormr");
var data = api.GetCharacter(res.Data.First().Id);
var data = api.GetCharacter("8696200");
```