https://github.com/teug91/outputchanger
Changes default audio device and primary display with hotkeys.
https://github.com/teug91/outputchanger
audio display hotkeys output
Last synced: 11 months ago
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Changes default audio device and primary display with hotkeys.
- Host: GitHub
- URL: https://github.com/teug91/outputchanger
- Owner: teug91
- License: mit
- Created: 2017-10-04T18:15:27.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-11-09T19:51:42.000Z (over 8 years ago)
- Last Synced: 2025-02-06T04:45:21.318Z (over 1 year ago)
- Topics: audio, display, hotkeys, output
- Language: C#
- Size: 60.5 KB
- Stars: 3
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# OutputChanger
Changes default audio device and primary display with hotkeys. Hotkeys can be changed by right clicking tray icon. Keep in mind that this will make it a GLOBAL hotkey, meaning it won't be usable by any other program.
Standard hotkeys are:
* Ctrl + F9 for display.
* Ctrl + F10 for audio.
I use this program in combination with [reWASD](https://www.rewasd.com/), which makes it possible to change make the display/audio changes with a gamedpad.
## Credit
* [Hardcodet.NotifyIcon.Wpf](http://www.hardcodet.net/wpf-notifyicon) - Used for tray icon.
* [Stackoverflow post](https://stackoverflow.com/questions/195267/use-windows-api-from-c-sharp-to-set-primary-monitor) - Code for changing primary monitor.
* [AudioSwitcher](https://github.com/marcjoha/AudioSwitcher) - Some of the audio switching stuff is from this project, which is a wrapper around [AudioEndPointController](https://github.com/DanStevens/AudioEndPointController), which in turn is based on [Dave Amenta's excellent work](http://www.daveamenta.com/2011-05/programmatically-or-command-line-change-the-default-sound-playback-device-in-windows-7/). Also inspired (and very much helped out) from this [blog post](http://spikex.net/2011/05/programmatically-changing-the-default-audio-playback-device-on-windows-vista-windows-7/).