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https://github.com/the-winter-wolf/space-shmup-prototype
https://github.com/the-winter-wolf/space-shmup-prototype
csharp gamedev games unity
Last synced: 10 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/the-winter-wolf/space-shmup-prototype
- Owner: The-Winter-Wolf
- Created: 2023-01-29T13:39:53.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-07-17T16:07:03.000Z (4 months ago)
- Last Synced: 2024-07-17T19:49:25.334Z (4 months ago)
- Topics: csharp, gamedev, games, unity
- Language: C#
- Homepage:
- Size: 192 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Space-SHMUP-Prototype
The Space SHMUP Prototype was created from the book "Unity and C#. Gamedev from idea to implementation" [Jeremy Gibson].
This prototype covers the following topics: class inheritance, static fields and methods, singleton pattern.
In this game, the player controls a spaceship, shoots different types of enemies. Killed enemies drop bonuses that improve the weapons and shield of the spaceship. If the player takes a lot of damage, the spaceship will explode.